using System; // using KWS; using UnityEngine; public class WaterTest : MonoBehaviour { // public WaterSystem waterSystem; private void Start() { // WaterSystem.QualitySettings.RefractionMode = // WaterSystem.QualitySettings.UsePlanarReflection = true; // WaterSystem.QualitySettings.PlanarReflectionResolutionQuality = // WaterQualityLevelSettings.PlanarReflectionResolutionQualityEnum.Low; } }