using Fantasy; using Fantasy.Async; using Fantasy.Network; using Fantasy.Network.Interface; using NBC; using Log = NBC.Log; namespace NBF { public class Chat2C_MessageHandler : Message { protected override async FTask Run(Session session, S2C_Message message) { Log.Info($"收到一条消息推送,message={message.Msg}"); var chatTestPanel = UI.Inst.GetUI(); if (chatTestPanel != null) { chatTestPanel.Message(message.Msg.Content); } await FTask.CompletedTask; } } }