/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/ using FairyGUI; using FairyGUI.Utils; using NBC; using System.Collections.Generic; namespace NBF { /// public partial class SettingWaitInputPanel { public GObject this[string aKey] => ContentPane.GetChild(aKey); public override string UIPackName => "Main"; public override string UIResName => "SettingWaitInputPanel"; [AutoFind(Name = "back")] public GImage back; [AutoFind(Name = "TextTime")] public GTextField TextTime; [AutoFind(Name = "BtnCancel")] public BtnTitleInputControl BtnCancel; public override string[] GetDependPackages(){ return new string[] {"Common","CommonNew"}; } public static void Show(object param = null){ UI.Inst.OpenUI(param); } public static void Hide(){ UI.Inst.HideUI(); } public static void Del(){ UI.Inst.DestroyUI(); } } }