{ "name": "com.jbooth.microsplat.mesh-terrain", "displayName": "MicroSplat-MeshTerrain", "version": "3.9.0", "author": { "name": "Jason Booth", "email": "slipster216@gmail.com", "url": "http://jdbtechservices.com/" }, "unity": "2019.4", "samples": [ { "displayName": "Mesh Terrain Example", "description": "Example of Mesh Terrain module", "path": "Samples~/MeshTerrain" } ], "dependencies": { "com.jbooth.microsplat.core": "3.9.0" }, "description": "The Mesh Terrain module for MicroSplat allows you to convert MicroSplat terrains into meshes, while generating a compatible shader than keeps all features intact.", "keywords": [ "MicroSplat", "Terrain", "Shader" ], "documentationUrl": "https://docs.google.com/document/d/1rvhdbKMyFkHQHIx-zMM9eMy-FRTZ97NJ6Qroz3mQ4P0/edit?usp=sharing", "type": "tool" }