/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/ using FairyGUI; using FairyGUI.Utils; using NBC; namespace NBF { public partial class SettingItem { public const string URL = "ui://hxr7rc7pmnqh2w"; public Controller style; public GImage back; public GTextField TextName; public GTextField TextInfo; public GSlider Slider; public GTextField TextSliderValue; public SelectPages Pages; public GButton BtnPrev; public GButton BtnNext; public BtnInputName BtnControl1; public GComboBox ComboBox; public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); style = GetController("style"); back = (GImage)GetChild("back"); TextName = (GTextField)GetChild("TextName"); TextInfo = (GTextField)GetChild("TextInfo"); Slider = (GSlider)GetChild("Slider"); TextSliderValue = (GTextField)GetChild("TextSliderValue"); Pages = (SelectPages)GetChild("Pages"); BtnPrev = (GButton)GetChild("BtnPrev"); BtnNext = (GButton)GetChild("BtnNext"); BtnControl1 = (BtnInputName)GetChild("BtnControl1"); ComboBox = (GComboBox)GetChild("ComboBox"); OnInited(); UILanguage.TrySetComponentLanguage(this); } } }