/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/ using FairyGUI; using FairyGUI.Utils; using NBC; namespace NBF { public partial class WeatherInfo { public const string URL = "ui://682kb9n0tmu81h"; public GTextField TextTime; public GTextField TextTemperature; public GLoader IconWeather; public GLoader IconWind; public GTextField TextWindDir; public GTextField TextWind; public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); TextTime = (GTextField)GetChild("TextTime"); TextTemperature = (GTextField)GetChild("TextTemperature"); IconWeather = (GLoader)GetChild("IconWeather"); IconWind = (GLoader)GetChild("IconWind"); TextWindDir = (GTextField)GetChild("TextWindDir"); TextWind = (GTextField)GetChild("TextWind"); OnInited(); UILanguage.TrySetComponentLanguage(this); } } }