using UnityEngine;
namespace NBC
{
public static class UIConst
{
public const string ServiceName = "NBC.UIKit";
///
/// UI资源前缀
///
public static string UIPackRootUrl = "";
///
/// UI安全区域
///
public static Rect SafeArea = Rect.zero;
///
/// 开启UI安全区域
///
internal static bool OpenSafeArea = false;
}
}