%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1759527095229760
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4278821079626666}
  - component: {fileID: 205884728037921322}
  m_Layer: 0
  m_Name: Fir_03_Medium
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 80
  m_IsActive: 1
--- !u!4 &4278821079626666
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1759527095229760}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5854564446869365261}
  - {fileID: 5854564446869365263}
  - {fileID: 5854564446869365249}
  - {fileID: 5854564446869365251}
  - {fileID: 6819332804337683574}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &205884728037921322
LODGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1759527095229760}
  serializedVersion: 2
  m_LocalReferencePoint: {x: 0.5038667, y: 9.52783, z: -0.08297825}
  m_Size: 20.676865
  m_FadeMode: 1
  m_AnimateCrossFading: 1
  m_LastLODIsBillboard: 0
  m_LODs:
  - screenRelativeHeight: 1.6
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 5854564446871134443}
  - screenRelativeHeight: 1
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 5854564446871134445}
  - screenRelativeHeight: 0.6
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 5854564446871134447}
  - screenRelativeHeight: 0.24
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 5854564446871134433}
  - screenRelativeHeight: 0.0055639776
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 2252945561612527983}
  m_Enabled: 1
--- !u!1 &5854564446868880929
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5854564446869365249}
  - component: {fileID: 5854564446872265263}
  - component: {fileID: 5854564446871134447}
  m_Layer: 0
  m_Name: Fir_03_medium_LOD2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &5854564446869365249
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880929}
  m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4278821079626666}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5854564446872265263
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880929}
  m_Mesh: {fileID: 4300022, guid: d33215fc339f51347b539c98045721bd, type: 3}
--- !u!23 &5854564446871134447
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880929}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 1cfdb7943d3947a42b25af13ecd82f6a, type: 2}
  - {fileID: 2100000, guid: b3e91bf8c72c1ec4b814459f1e1367ac, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5854564446868880931
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5854564446869365251}
  - component: {fileID: 5854564446872265249}
  - component: {fileID: 5854564446871134433}
  m_Layer: 0
  m_Name: Fir_03_medium_LOD3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &5854564446869365251
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880931}
  m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4278821079626666}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5854564446872265249
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880931}
  m_Mesh: {fileID: 4300024, guid: d33215fc339f51347b539c98045721bd, type: 3}
--- !u!23 &5854564446871134433
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880931}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 1cfdb7943d3947a42b25af13ecd82f6a, type: 2}
  - {fileID: 2100000, guid: b3e91bf8c72c1ec4b814459f1e1367ac, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5854564446868880941
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5854564446869365261}
  - component: {fileID: 5854564446872265259}
  - component: {fileID: 5854564446871134443}
  - component: {fileID: 7489192018805901581}
  m_Layer: 0
  m_Name: Fir_03_medium_LOD0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &5854564446869365261
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880941}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4278821079626666}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5854564446872265259
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880941}
  m_Mesh: {fileID: 4300018, guid: d33215fc339f51347b539c98045721bd, type: 3}
--- !u!23 &5854564446871134443
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880941}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 1cfdb7943d3947a42b25af13ecd82f6a, type: 2}
  - {fileID: 2100000, guid: b3e91bf8c72c1ec4b814459f1e1367ac, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &7489192018805901581
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880941}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.22
  m_Height: 11
  m_Direction: 1
  m_Center: {x: 0, y: 5.4485354, z: 0}
--- !u!1 &5854564446868880943
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5854564446869365263}
  - component: {fileID: 5854564446872265261}
  - component: {fileID: 5854564446871134445}
  m_Layer: 0
  m_Name: Fir_03_medium_LOD1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &5854564446869365263
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880943}
  m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4278821079626666}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5854564446872265261
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880943}
  m_Mesh: {fileID: 4300020, guid: d33215fc339f51347b539c98045721bd, type: 3}
--- !u!23 &5854564446871134445
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5854564446868880943}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 1cfdb7943d3947a42b25af13ecd82f6a, type: 2}
  - {fileID: 2100000, guid: b3e91bf8c72c1ec4b814459f1e1367ac, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6531417593670935539
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6819332804337683574}
  - component: {fileID: 7486732880127258967}
  - component: {fileID: 2252945561612527983}
  m_Layer: 0
  m_Name: Fir_03_medium_LOD4
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &6819332804337683574
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6531417593670935539}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4278821079626666}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7486732880127258967
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6531417593670935539}
  m_Mesh: {fileID: 4300000, guid: e2697ece898462445abc3ebc53cb92a4, type: 2}
--- !u!23 &2252945561612527983
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6531417593670935539}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 0baa2096541b30040836b1e15e58bc89, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
