%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1601854496961328
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4730499349575226}
  - component: {fileID: 205753022939781226}
  m_Layer: 0
  m_Name: Fir_02_Small_Static_Snow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 80
  m_IsActive: 1
--- !u!4 &4730499349575226
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1601854496961328}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 216222850530678537}
  - {fileID: 216222850530678539}
  - {fileID: 216222850530678541}
  - {fileID: 216222850530678543}
  - {fileID: 5034682494917607701}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &205753022939781226
LODGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1601854496961328}
  serializedVersion: 2
  m_LocalReferencePoint: {x: 0.2028048, y: 3.3669279, z: -0.29268885}
  m_Size: 6.9147296
  m_FadeMode: 1
  m_AnimateCrossFading: 1
  m_LastLODIsBillboard: 0
  m_LODs:
  - screenRelativeHeight: 0.8858459
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 216222850528384503}
  - screenRelativeHeight: 0.61975306
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 216222850528384489}
  - screenRelativeHeight: 0.35788202
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 216222850528384491}
  - screenRelativeHeight: 0.15235713
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 216222850528384493}
  - screenRelativeHeight: 0.032057855
    fadeTransitionWidth: 0
    renderers:
    - renderer: {fileID: 7230518080353289481}
  m_Enabled: 1
--- !u!1 &216222850530642729
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 216222850530678537}
  - component: {fileID: 216222850527287095}
  - component: {fileID: 216222850528384503}
  - component: {fileID: 3022705286666736220}
  m_Layer: 0
  m_Name: Fir_02_small_LOD0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &216222850530678537
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642729}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4730499349575226}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &216222850527287095
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642729}
  m_Mesh: {fileID: 4300016, guid: 930e3747c79fedb42bfa84b744f57759, type: 3}
--- !u!23 &216222850528384503
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642729}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b2dfba5332b9c454ba8b04da18dc155a, type: 2}
  - {fileID: 2100000, guid: 4fe45c019e035fc4389452081d5b908d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &3022705286666736220
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642729}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.17
  m_Height: 6.829713
  m_Direction: 1
  m_Center: {x: 0, y: 3.40945, z: 0}
--- !u!1 &216222850530642731
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 216222850530678539}
  - component: {fileID: 216222850527287081}
  - component: {fileID: 216222850528384489}
  m_Layer: 0
  m_Name: Fir_02_small_LOD1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &216222850530678539
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642731}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4730499349575226}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &216222850527287081
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642731}
  m_Mesh: {fileID: 4300014, guid: 930e3747c79fedb42bfa84b744f57759, type: 3}
--- !u!23 &216222850528384489
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642731}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b2dfba5332b9c454ba8b04da18dc155a, type: 2}
  - {fileID: 2100000, guid: 4fe45c019e035fc4389452081d5b908d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &216222850530642733
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 216222850530678541}
  - component: {fileID: 216222850527287083}
  - component: {fileID: 216222850528384491}
  m_Layer: 0
  m_Name: Fir_02_small_LOD2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &216222850530678541
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642733}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4730499349575226}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &216222850527287083
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642733}
  m_Mesh: {fileID: 4300018, guid: 930e3747c79fedb42bfa84b744f57759, type: 3}
--- !u!23 &216222850528384491
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642733}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b2dfba5332b9c454ba8b04da18dc155a, type: 2}
  - {fileID: 2100000, guid: 4fe45c019e035fc4389452081d5b908d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &216222850530642735
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 216222850530678543}
  - component: {fileID: 216222850527287085}
  - component: {fileID: 216222850528384493}
  m_Layer: 0
  m_Name: Fir_02_small_LOD3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &216222850530678543
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642735}
  m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4730499349575226}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &216222850527287085
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642735}
  m_Mesh: {fileID: 4300020, guid: 930e3747c79fedb42bfa84b744f57759, type: 3}
--- !u!23 &216222850528384493
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 216222850530642735}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b2dfba5332b9c454ba8b04da18dc155a, type: 2}
  - {fileID: 2100000, guid: 4fe45c019e035fc4389452081d5b908d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3994213517804391406
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5034682494917607701}
  - component: {fileID: 3550970577932992973}
  - component: {fileID: 7230518080353289481}
  m_Layer: 0
  m_Name: Fir_02_small_LOD4
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 81
  m_IsActive: 1
--- !u!4 &5034682494917607701
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3994213517804391406}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.999998, y: 0.999998, z: 0.999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4730499349575226}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3550970577932992973
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3994213517804391406}
  m_Mesh: {fileID: 4300000, guid: 74633a91af0f6944b980fec1313bc9c1, type: 2}
--- !u!23 &7230518080353289481
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3994213517804391406}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 0f957d7277f516b45a9b35d5865611d1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 2
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
