浮漂修改
This commit is contained in:
@@ -70,6 +70,7 @@ MonoBehaviour:
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groundCastDistance: 2.5
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groundSampleStep: 3
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groundInterpolate: 1
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groundUpdateEvery: 1
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renderSubdivisionsIdle: 6
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renderSubdivisionsMoving: 2
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movingSpeedThreshold: 2
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@@ -453,6 +454,7 @@ GameObject:
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- component: {fileID: 54298866000586118}
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- component: {fileID: 153691655494134957}
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- component: {fileID: 2717383850592950062}
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- component: {fileID: 3104700584461846010}
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m_Layer: 16
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m_Name: Float
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m_TagString: Untagged
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@@ -618,6 +620,30 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::NBF.BobberController
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_rbody: {fileID: 54298866000586118}
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joint: {fileID: 153691655494134957}
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_buoyancy: {fileID: 3104700584461846010}
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--- !u!114 &3104700584461846010
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1858052053854210}
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m_Enabled: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: dd1aa9f0de8b435448c6893ecc60d021, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Buoyancy
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includeDeformation: 1
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sphereRadiusApproximation: 0.1
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waveForceMultiplier: 0.01
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currentSpeedMultiplier: 0.01
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dragMultiplier: 1
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defaultRigidbodyDrag: 5
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underwaterRigidbodyAngularDrag: 5
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overwaterRigidbodyAngularDrag: 1
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surfaceTensionDamping: 10
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applyForceWithRandomOffset: 0
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drawDebug: 1
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--- !u!1 &1933124697579601
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GameObject:
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m_ObjectHideFlags: 0
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@@ -688,6 +714,7 @@ MonoBehaviour:
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groundCastDistance: 2.5
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groundSampleStep: 3
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groundInterpolate: 1
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groundUpdateEvery: 1
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renderSubdivisionsIdle: 6
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renderSubdivisionsMoving: 2
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movingSpeedThreshold: 2
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@@ -10,7 +10,7 @@ GameObject:
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m_Component:
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- component: {fileID: 4943038628811238}
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- component: {fileID: 4160997794325361152}
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- component: {fileID: -1878270173486354861}
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- component: {fileID: 642471695031276768}
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m_Layer: 0
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m_Name: bob_25004
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m_TagString: Untagged
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@@ -31,12 +31,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 4033285271709525}
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- {fileID: 4753668062539042}
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- {fileID: 4391537656274936}
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- {fileID: 4219322353105327}
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- {fileID: 4083127709589988}
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- {fileID: 4696959239802335}
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- {fileID: 2628037665683154556}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
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--- !u!114 &4160997794325361152
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@@ -56,8 +51,8 @@ MonoBehaviour:
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topConnector: {fileID: 4753668062539042}
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bottomConnector: {fileID: 4391537656274936}
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waterline: {fileID: 4083127709589988}
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--- !u!65 &-1878270173486354861
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BoxCollider:
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--- !u!136 &642471695031276768
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CapsuleCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@@ -74,9 +69,11 @@ BoxCollider:
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m_IsTrigger: 0
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 3
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m_Size: {x: 0.005, y: 0.005, z: 0.005}
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m_Center: {x: 0, y: -0.01, z: 0}
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serializedVersion: 2
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m_Radius: 0.002
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m_Height: 0.03
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m_Direction: 1
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m_Center: {x: 0, y: 0.01, z: 0}
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--- !u!1 &1236424003946422
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GameObject:
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m_ObjectHideFlags: 0
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@@ -86,7 +83,6 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 4219322353105327}
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- component: {fileID: 136815202583894138}
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m_Layer: 0
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m_Name: _body
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m_TagString: Untagged
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@@ -102,36 +98,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1236424003946422}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0.028749999, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4943038628811238}
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m_Father: {fileID: 2628037665683154556}
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m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
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--- !u!136 &136815202583894138
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CapsuleCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1236424003946422}
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_LayerOverridePriority: 0
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m_IsTrigger: 0
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 2
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m_Radius: 0.002
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m_Height: 0.035
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m_Direction: 1
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!1 &1256211692469512
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GameObject:
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m_ObjectHideFlags: 0
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@@ -162,7 +135,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4943038628811238}
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m_Father: {fileID: 2628037665683154556}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!136 &136849029598565726
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CapsuleCollider:
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@@ -211,12 +184,12 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1342355430950628}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0.00627, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4943038628811238}
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m_Father: {fileID: 2628037665683154556}
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m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
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--- !u!1 &1364623190328362
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GameObject:
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@@ -242,12 +215,12 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1364623190328362}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0.0375, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4943038628811238}
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m_Father: {fileID: 2628037665683154556}
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m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
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--- !u!1 &1435124216471202
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GameObject:
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@@ -273,12 +246,12 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1435124216471202}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0.05351, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4943038628811238}
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m_Father: {fileID: 2628037665683154556}
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m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
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--- !u!1 &1792318500355349
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GameObject:
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@@ -306,12 +279,12 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1792318500355349}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4943038628811238}
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m_Father: {fileID: 2628037665683154556}
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m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
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--- !u!33 &33680541704296896
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MeshFilter:
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@@ -369,3 +342,40 @@ MeshRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!1 &1696436611728297872
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2628037665683154556}
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m_Layer: 0
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m_Name: bob
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &2628037665683154556
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1696436611728297872}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -0.04, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 4033285271709525}
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- {fileID: 4753668062539042}
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- {fileID: 4391537656274936}
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- {fileID: 4219322353105327}
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- {fileID: 4083127709589988}
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- {fileID: 4696959239802335}
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m_Father: {fileID: 4943038628811238}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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