目录结构调整

This commit is contained in:
2025-08-28 00:20:12 +08:00
parent a19a071c47
commit efb64ce7bc
195 changed files with 344 additions and 677 deletions

View File

@@ -1,18 +0,0 @@
using UnityEngine;
namespace PhysicsTools
{
internal class BoneSegment : Segment
{
public GameObject bone;
public Matrix4x4 initTransform;
public BoneSegment(string name, float len, Vector3 pos, Quaternion q, SegmentPropertiesBase segProperties, Rope r, GameObject b)
: base(name, len, pos, q, segProperties, r)
{
bone = b;
initTransform = seg.transform.worldToLocalMatrix * bone.transform.localToWorldMatrix;
}
}
}