From e902fb031a93d20ea01ca6cb638f2841bd4beafa Mon Sep 17 00:00:00 2001 From: BobSong <605277374@qq.com> Date: Wed, 24 Dec 2025 00:09:28 +0800 Subject: [PATCH] =?UTF-8?q?=E8=AE=BE=E7=BD=AE=E7=9B=B8=E6=9C=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/AssetCaches.asset | 4225 ++++++++++++++++- Assets/CollectorSetting.asset | 95 +- Assets/Scenes/StartUp.unity | 16 +- .../Common/Services/Camera/CameraManager.cs | 23 +- .../Scripts/Fishing/Helper/PrefabsHelper.cs | 2 +- .../Scripts/Fishing/Player/FPlayer.Input.cs | 7 + .../Fishing/Player/FPlayer.Input.cs.meta | 3 + Assets/Scripts/Fishing/Player/FPlayer.cs | 71 +- Assets/Scripts/Fishing/Player/FPlayerData.cs | 1 + Assets/Scripts/Game.cs | 2 +- .../Editor/Simulate/AddressableEditImpl.cs | 6 + 11 files changed, 4259 insertions(+), 192 deletions(-) create mode 100644 Assets/Scripts/Fishing/Player/FPlayer.Input.cs create mode 100644 Assets/Scripts/Fishing/Player/FPlayer.Input.cs.meta diff --git a/Assets/AssetCaches.asset b/Assets/AssetCaches.asset index 6f0b96d44..9e8d8fb6d 100644 --- a/Assets/AssetCaches.asset +++ b/Assets/AssetCaches.asset @@ -18134,108 +18134,4263 @@ MonoBehaviour: FilterEnum: 0 Filter: '*' - Path: Assets/ResRaw/Prefabs/chwytak/chwytak.prefab - Address: Player/chwytak + Address: Plyaer/chwytak Type: GameObject - Bundle: main/player.bundle + Bundle: main/plyaer.bundle Tags: Group: - Name: Player + Name: Plyaer Enable: 1 BundleMode: 0 AddressMode: 2 Tags: Collectors: - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} - FilterEnum: 1 - Filter: t:Prefab + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/chwytak/Material/ekran.mat + Address: Plyaer/ekran + Type: Material + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/chwytak/Material/hak.mat + Address: Plyaer/hak + Type: Material + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/chwytak/Material/panel.mat + Address: Plyaer/panel + Type: Material + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/chwytak/Material/plastik.mat + Address: Plyaer/plastik + Type: Material + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/chwytak/Material/uchwyt.mat + Address: Plyaer/uchwyt + Type: Material + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/chwytak/Mesh/Box001_18.mesh + Address: Plyaer/Box001_18 + Type: Mesh + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - 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{fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 19.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 19 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 20.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 20 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 21.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 21 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 22.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 22 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 23.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 23 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 24.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 24 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 25.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 25 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 26.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 26 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 27.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 27 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 28.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 28 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 29.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 29 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Sound/STEPS Wood, Creaky, Walk 30.wav + Address: Plyaer/STEPS Wood, Creaky, Walk 30 + Type: AudioClip + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/body1_AlbedoTransparency.png + Address: Plyaer/body1_AlbedoTransparency + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/body1_MetallicSmoothness.png + Address: Plyaer/body1_MetallicSmoothness + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/body1_Normal.png + Address: Plyaer/body1_Normal + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/body2_AlbedoTransparency.png + Address: Plyaer/body2_AlbedoTransparency + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/body2_MetallicSmoothness.png + Address: Plyaer/body2_MetallicSmoothness + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/body2_Normal.png + Address: Plyaer/body2_Normal + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/body3_AlbedoTransparency.png + Address: Plyaer/body3_AlbedoTransparency + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/Flare50mm.png + Address: Plyaer/Flare50mm + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/koszulka1_AlbedoTransparencyUFS_Logo.png + Address: Plyaer/koszulka1_AlbedoTransparencyUFS_Logo + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/koszulka1_MetallicSmoothness.png + Address: Plyaer/koszulka1_MetallicSmoothness + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' + - Path: Assets/ResRaw/Prefabs/Player/Texture2D/koszulka1_Normal.png + Address: Plyaer/koszulka1_Normal + Type: Texture2D + Bundle: main/plyaer.bundle + Tags: + Group: + Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' - Path: Assets/ResRaw/Prefabs/Throwtarget.prefab - Address: Player/Throwtarget + Address: Plyaer/Throwtarget Type: GameObject - Bundle: main/player.bundle + Bundle: main/plyaer.bundle Tags: Group: - Name: Player + Name: Plyaer Enable: 1 BundleMode: 0 AddressMode: 2 Tags: Collectors: - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} - FilterEnum: 1 - Filter: t:Prefab + FilterEnum: 0 + Filter: '*' Bundles: [] diff --git a/Assets/CollectorSetting.asset b/Assets/CollectorSetting.asset index c5241643e..6c67b09f6 100644 --- a/Assets/CollectorSetting.asset +++ b/Assets/CollectorSetting.asset @@ -19,78 +19,12 @@ MonoBehaviour: BundleOptions: 256 Groups: - Name: UI - Enable: 1 - BundleMode: 0 - AddressMode: 2 - Tags: - Collectors: [] - FilterEnum: 0 - Filter: '*' - - Name: Rod Enable: 1 BundleMode: 0 AddressMode: 2 Tags: Collectors: - - {fileID: 102900000, guid: c25f5c6290af83046864490728fe8a4e, type: 3} - - {fileID: 102900000, guid: 45d122b30f8a6fe4caec588296da62dd, type: 3} - - {fileID: 102900000, guid: dc6a8d376a06e49409e88727f7e81f10, type: 3} - FilterEnum: 0 - Filter: '*' - - Name: Bait - Enable: 1 - BundleMode: 0 - AddressMode: 2 - Tags: - Collectors: [] - FilterEnum: 0 - Filter: '*' - - Name: Bobber - Enable: 1 - BundleMode: 0 - AddressMode: 2 - Tags: - Collectors: [] - FilterEnum: 0 - Filter: '*' - - Name: Hook - Enable: 1 - BundleMode: 0 - AddressMode: 2 - Tags: - Collectors: [] - FilterEnum: 0 - Filter: '*' - - Name: Line - Enable: 1 - BundleMode: 0 - AddressMode: 2 - Tags: - Collectors: [] - FilterEnum: 0 - Filter: '*' - - Name: Lure - Enable: 1 - BundleMode: 0 - AddressMode: 2 - Tags: - Collectors: [] - FilterEnum: 0 - Filter: '*' - - Name: Reel - Enable: 1 - BundleMode: 0 - AddressMode: 2 - Tags: - Collectors: [] - FilterEnum: 0 - Filter: '*' - - Name: Weight - Enable: 1 - BundleMode: 0 - AddressMode: 2 - Tags: - Collectors: [] + - {fileID: 102900000, guid: 064d656ec28baec4e984e51d3b9b7fc3, type: 3} FilterEnum: 0 Filter: '*' - Name: Item @@ -98,14 +32,25 @@ MonoBehaviour: BundleMode: 0 AddressMode: 2 Tags: - Collectors: [] - FilterEnum: 0 - Filter: '*' - - Name: Map + Collectors: + - {fileID: 102900000, guid: 7e271954f63035a44a731c78c3b2e4da, type: 3} + FilterEnum: 1 + Filter: t:Prefab + - Name: Config Enable: 1 - BundleMode: 3 + BundleMode: 0 AddressMode: 2 Tags: - Collectors: [] - FilterEnum: 2 - Filter: t:Scene + Collectors: + - {fileID: 102900000, guid: 60ac19fbbe20cec48add96b79332c113, type: 3} + FilterEnum: 0 + Filter: '*' + - Name: Plyaer + Enable: 1 + BundleMode: 0 + AddressMode: 2 + Tags: + Collectors: + - {fileID: 102900000, guid: aa3f5467c0c153642ac320466aee0ec1, type: 3} + FilterEnum: 0 + Filter: '*' diff --git a/Assets/Scenes/StartUp.unity b/Assets/Scenes/StartUp.unity index dbfd58f2e..3c077b69c 100644 --- a/Assets/Scenes/StartUp.unity +++ b/Assets/Scenes/StartUp.unity @@ -373,6 +373,7 @@ GameObject: - component: {fileID: 320747804} - component: {fileID: 320747803} - component: {fileID: 320747805} + - component: {fileID: 320747806} m_Layer: 0 m_Name: ---Camera--- m_TagString: Untagged @@ -424,6 +425,20 @@ MonoBehaviour: m_EditorClassIdentifier: Assembly-CSharp::NBF.Fishing2.CameraManager fppVCam: {fileID: 884989004} tppVCam: {fileID: 2016328100} +--- !u!114 &320747806 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 320747802} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1115c38f55a6434ba8ab2de810f955be, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::NBF.CameraManager + Mode: 0 + _cameraAsset: {fileID: 320747805} --- !u!1 &386239068 GameObject: m_ObjectHideFlags: 0 @@ -1388,7 +1403,6 @@ MonoBehaviour: videoPlayer: {fileID: 1810378423} startCanvas: {fileID: 386239068} playVideo: 0 - controllerType: 0 --- !u!81 &2487858301405542861 AudioListener: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Common/Common/Services/Camera/CameraManager.cs b/Assets/Scripts/Common/Common/Services/Camera/CameraManager.cs index e5335ac22..e6c1a84bd 100644 --- a/Assets/Scripts/Common/Common/Services/Camera/CameraManager.cs +++ b/Assets/Scripts/Common/Common/Services/Camera/CameraManager.cs @@ -13,10 +13,9 @@ namespace NBF { public CameraShowMode Mode = CameraShowMode.None; - private CameraAsset _cameraAsset; + [SerializeField] private CameraAsset _cameraAsset; private CameraShowMode _lastMode = CameraShowMode.None; - private void Update() { if (_lastMode == Mode) return; @@ -30,7 +29,8 @@ namespace NBF //第一人称视角 SetFPPCam(); } - _lastMode = Mode; + + _lastMode = Mode; } @@ -42,14 +42,15 @@ namespace NBF private void SetFPPCam() { - // var map = App.Main.GetComponent(); - // var unityComponent = map.SelfMapUnit.GetComponent(); - // if (unityComponent != null) - // { - // _cameraAsset.fppVCam.LookAt = unityComponent.RootAsset.FppLook; - // _cameraAsset.fppVCam.Follow = unityComponent.ModelAsset.NeckTransform; - // unityComponent.ModelAsset.LookIk.solver.target = unityComponent.RootAsset.FppLook; - // } + var player = FPlayer.Instance; + if (player != null) + { + _cameraAsset.fppVCam.LookAt = player.FppLook; + _cameraAsset.fppVCam.Follow = player.ModelAsset.NeckTransform; + // _cameraAsset.fppVCam.follow + // _cameraAsset.fppVCam.ResolveFollow() + player.ModelAsset.LookIk.solver.target = player.FppLook; + } _cameraAsset.fppVCam.Priority = 10; _cameraAsset.tppVCam.Priority = 0; diff --git a/Assets/Scripts/Fishing/Helper/PrefabsHelper.cs b/Assets/Scripts/Fishing/Helper/PrefabsHelper.cs index a0aa1ecec..52c351780 100644 --- a/Assets/Scripts/Fishing/Helper/PrefabsHelper.cs +++ b/Assets/Scripts/Fishing/Helper/PrefabsHelper.cs @@ -22,7 +22,7 @@ namespace NBF.Fishing2 /// public static GameObject CreatePlayer(Transform parent, string modelName = "Player") { - var model = LoadPrefab($"Player/{modelName}", parent); + var model = LoadPrefab($"Assets/ResRaw/Prefabs/Player/{modelName}.prefab", parent); return model; } diff --git a/Assets/Scripts/Fishing/Player/FPlayer.Input.cs b/Assets/Scripts/Fishing/Player/FPlayer.Input.cs new file mode 100644 index 000000000..0cb9986c8 --- /dev/null +++ b/Assets/Scripts/Fishing/Player/FPlayer.Input.cs @@ -0,0 +1,7 @@ +namespace NBF +{ + public class FPlayer_Input + { + + } +} \ No newline at end of file diff --git a/Assets/Scripts/Fishing/Player/FPlayer.Input.cs.meta b/Assets/Scripts/Fishing/Player/FPlayer.Input.cs.meta new file mode 100644 index 000000000..0da9d5061 --- /dev/null +++ b/Assets/Scripts/Fishing/Player/FPlayer.Input.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: ea2c2e2d4b4344f0bc9d58ba0aeec6fd +timeCreated: 1766505279 \ No newline at end of file diff --git a/Assets/Scripts/Fishing/Player/FPlayer.cs b/Assets/Scripts/Fishing/Player/FPlayer.cs index 795140252..87db3ea4e 100644 --- a/Assets/Scripts/Fishing/Player/FPlayer.cs +++ b/Assets/Scripts/Fishing/Player/FPlayer.cs @@ -8,7 +8,7 @@ using UnityEngine.InputSystem; namespace NBF { - public partial class FPlayer : MonoBehaviour + public partial class FPlayer : MonoService { public Transform Root; public Transform Eye; @@ -23,7 +23,7 @@ namespace NBF public FPlayerData Data { get; private set; } - private void Awake() + protected override void OnAwake() { Character = gameObject.GetComponent(); FirstPerson = gameObject.GetComponent(); @@ -48,72 +48,7 @@ namespace NBF RemoveInputEvent(); } - #region Input - - private void AddInputEvent() - { - InputManager.OnPlayerPerformed += OnPlayerCanceled; - InputManager.OnPlayerPerformed += OnPlayerPerformed; - - InputManager.OnPlayerValueCanceled += OnPlayerValueCanceled; - InputManager.OnPlayerValuePerformed += OnPlayerValuePerformed; - } - - private void RemoveInputEvent() - { - InputManager.OnPlayerPerformed += OnPlayerCanceled; - InputManager.OnPlayerPerformed += OnPlayerPerformed; - - InputManager.OnPlayerValueCanceled += OnPlayerValueCanceled; - InputManager.OnPlayerValuePerformed += OnPlayerValuePerformed; - } - - private void OnPlayerPerformed(string action) - { - if (action == InputDef.Player.Run) - { - Data.Run = true; - } - } - - private void OnPlayerCanceled(string action) - { - if (action == InputDef.Player.Run) - { - Data.Run = false; - } - } - - private void OnPlayerValueCanceled(InputAction.CallbackContext context) - { - var actionName = context.action.name; - if (actionName == InputDef.Player.Move) - { - // var v2 = context.ReadValue(); - Data.MoveInput = Vector2.zero; - // SendMoveMessage(v2, true); - } - } - - private void OnPlayerValuePerformed(InputAction.CallbackContext context) - { - // var mapUnit = Parent as MapUnit; - // Log.Info($"OnPlayerValuePerformed IsSelf={mapUnit.IsSelf()} id={mapUnit.Id}"); - var actionName = context.action.name; - if (actionName == InputDef.Player.Move) - { - var v2 = context.ReadValue(); - Data.MoveInput = v2; - // SendMoveMessage(v2, false); - } - else if (actionName == InputDef.Player.Look) - { - var v2 = context.ReadValue(); - // UpdatePlayerRotation(v2); - } - } - - #endregion + #region 角色模型 diff --git a/Assets/Scripts/Fishing/Player/FPlayerData.cs b/Assets/Scripts/Fishing/Player/FPlayerData.cs index b2b9877c5..eeddf1e9f 100644 --- a/Assets/Scripts/Fishing/Player/FPlayerData.cs +++ b/Assets/Scripts/Fishing/Player/FPlayerData.cs @@ -11,5 +11,6 @@ namespace NBF public float RotationSpeed; public Vector2 MoveInput; + } } \ No newline at end of file diff --git a/Assets/Scripts/Game.cs b/Assets/Scripts/Game.cs index 15408d792..bc2014b68 100644 --- a/Assets/Scripts/Game.cs +++ b/Assets/Scripts/Game.cs @@ -16,7 +16,7 @@ namespace NBF { public static Game Instance { get; private set; } - + private static Scene _scene; public static Scene Main => _scene; diff --git a/Assets/Scripts/NBC/Asset/Editor/Simulate/AddressableEditImpl.cs b/Assets/Scripts/NBC/Asset/Editor/Simulate/AddressableEditImpl.cs index 9423dbb88..4a810f51d 100644 --- a/Assets/Scripts/NBC/Asset/Editor/Simulate/AddressableEditImpl.cs +++ b/Assets/Scripts/NBC/Asset/Editor/Simulate/AddressableEditImpl.cs @@ -162,6 +162,12 @@ namespace NBC.Asset.Editor assetData.Path = path; assetData.BundleName = asset.Bundle; assetData.Address = asset.Address; + + if (!string.IsNullOrEmpty(asset.Tags)) + { + //assetData.SetTags(asset.Tags.Split(",")); + } + _assets[path] = assetData; //没后缀的默认加入地址 .prefab var ext = Path.GetExtension(path);