修改mesh

This commit is contained in:
2025-11-04 23:11:56 +08:00
parent 32f07eb14e
commit e8f6308580
93 changed files with 1587 additions and 491 deletions

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using UnityEngine;
using UnityEditor;
using UnityEditor.SceneManagement;
using System.Linq;
namespace NBF
{
[CustomEditor(typeof(SimpleRopeInteraction))]
public class SimpleRopeInteractionEditor : Editor
{
public override void OnInspectorGUI()
{
DrawDefaultInspector();
if (GUILayout.Button("Find ropes in current scene"))
{
((SimpleRopeInteraction)target).ropes = StageUtility.GetMainStageHandle().FindComponentsOfType<Rope>().ToList();
}
}
}
}

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