还原水插件
This commit is contained in:
@@ -4,8 +4,6 @@
|
||||
// Checks both orthogonal and diagonal pixels to fill artefacts in the mask. If checked pixels are all the same then it
|
||||
// assumes that the current pixel should also be the same and fixes it.
|
||||
|
||||
#pragma exclude_renderers glcore gles3
|
||||
|
||||
#pragma kernel FillMaskArtefacts _BRP
|
||||
|
||||
// Built-in will not handle this for us unlike other RPs.
|
||||
|
||||
Reference in New Issue
Block a user