还原水插件
This commit is contained in:
@@ -179,62 +179,11 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "e4a54526c6204b5badd66e158dcf0b1d"
|
||||
},
|
||||
{
|
||||
"m_Id": "eb89085b4d7c46c7bf82f63a3b43a0c6"
|
||||
},
|
||||
{
|
||||
"m_Id": "a12a11f74d174f1d8a63d18ee8743b25"
|
||||
},
|
||||
{
|
||||
"m_Id": "9f311e65704646e48b52019d389d3cd0"
|
||||
},
|
||||
{
|
||||
"m_Id": "d209a2766f5546688fe4bc92416cd548"
|
||||
},
|
||||
{
|
||||
"m_Id": "8ec616eaa4964d38b92b904775e34f7e"
|
||||
},
|
||||
{
|
||||
"m_Id": "feb1793feb264a239de366d730977489"
|
||||
},
|
||||
{
|
||||
"m_Id": "cc11871fc2f74ea2821e2c9f78d3d58e"
|
||||
},
|
||||
{
|
||||
"m_Id": "a485464528a74269852b53d441f1f0a8"
|
||||
},
|
||||
{
|
||||
"m_Id": "bc35f605d4fc49869c24479f827fbfa8"
|
||||
},
|
||||
{
|
||||
"m_Id": "dd752976323845b0aad610adb0672e38"
|
||||
},
|
||||
{
|
||||
"m_Id": "8c45cfde06fb4d5ca12db7bcfa8f6316"
|
||||
},
|
||||
{
|
||||
"m_Id": "30ad385314c946f5a3cbd7adefe9c270"
|
||||
},
|
||||
{
|
||||
"m_Id": "c06c8782d1b742d189925deba54c21bc"
|
||||
},
|
||||
{
|
||||
"m_Id": "38e9cee298f8483e8ca80e75574c2175"
|
||||
},
|
||||
{
|
||||
"m_Id": "4a21e5afa49f40d38aef98a49226fa6e"
|
||||
},
|
||||
{
|
||||
"m_Id": "a6704108884e487799aa5f653566e56b"
|
||||
}
|
||||
],
|
||||
"m_Keywords": [
|
||||
{
|
||||
"m_Id": "b91141f3e4cf4131ab732e6ae5828231"
|
||||
},
|
||||
{
|
||||
"m_Id": "ada9e52f38cd4e66a4e97c1fd2a5bd65"
|
||||
}
|
||||
],
|
||||
"m_Dropdowns": [],
|
||||
@@ -254,12 +203,6 @@
|
||||
{
|
||||
"m_Id": "9475b0c108bc456eb09f35111542022b"
|
||||
},
|
||||
{
|
||||
"m_Id": "72dfddd5562c42e4bf73f41a47cd4863"
|
||||
},
|
||||
{
|
||||
"m_Id": "0c1d5d0d16af4922b19d366983ea194e"
|
||||
},
|
||||
{
|
||||
"m_Id": "330cb63ecb704ddebac4935cb0b85ab7"
|
||||
},
|
||||
@@ -269,9 +212,6 @@
|
||||
{
|
||||
"m_Id": "76dfbf9d02da4e2b9a7cffa11a17b81d"
|
||||
},
|
||||
{
|
||||
"m_Id": "475b6b25b79b44d19bf94d0af92bc9a1"
|
||||
},
|
||||
{
|
||||
"m_Id": "76a4c02b522d4e1d84eca095e84b1f30"
|
||||
},
|
||||
@@ -280,9 +220,6 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "d65753c4eac547c5a73c35da6956d9e2"
|
||||
},
|
||||
{
|
||||
"m_Id": "9125a3c8387e4d38987cc5707394b95b"
|
||||
}
|
||||
],
|
||||
"m_Nodes": [
|
||||
@@ -913,15 +850,15 @@
|
||||
{
|
||||
"m_Id": "b7891fe7e5a34f03adebd8a45505c5fc"
|
||||
},
|
||||
{
|
||||
"m_Id": "8e8aee51883445f1b08bfbec696cb18d"
|
||||
},
|
||||
{
|
||||
"m_Id": "e207931e020242bba83058a59f3fb07d"
|
||||
},
|
||||
{
|
||||
"m_Id": "01717f91918a4191a16ca9eb0a394f85"
|
||||
},
|
||||
{
|
||||
"m_Id": "8e8aee51883445f1b08bfbec696cb18d"
|
||||
},
|
||||
{
|
||||
"m_Id": "641a42645cc2483bb33d553093357479"
|
||||
},
|
||||
@@ -1273,30 +1210,6 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
|
||||
"m_ObjectId": "0c1d5d0d16af4922b19d366983ea194e",
|
||||
"m_Name": "Reflections (Planar)",
|
||||
"m_ChildObjectList": [
|
||||
{
|
||||
"m_Id": "d6af4ca8280b4d56b6f2bf1c8b7a0bbd"
|
||||
},
|
||||
{
|
||||
"m_Id": "2d31998b356d41179aa5291dcedc7850"
|
||||
},
|
||||
{
|
||||
"m_Id": "eb89085b4d7c46c7bf82f63a3b43a0c6"
|
||||
},
|
||||
{
|
||||
"m_Id": "0d81099c729342968bf4ee002d378dcf"
|
||||
},
|
||||
{
|
||||
"m_Id": "e632a014145542d8a0f6bad7aac6cb63"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
@@ -1971,29 +1884,6 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty",
|
||||
"m_ObjectId": "30ad385314c946f5a3cbd7adefe9c270",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "23c5d086-28d3-4f64-a7c7-b7bec078341f"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Enabled",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Enabled",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Enabled",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceEnabled",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": false
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
|
||||
@@ -2002,6 +1892,12 @@
|
||||
"m_ChildObjectList": [
|
||||
{
|
||||
"m_Id": "14f5135a4bf8f5868cb55001b6472657"
|
||||
},
|
||||
{
|
||||
"m_Id": "bbd2579dfd7f38879fab18706b09b5fb"
|
||||
},
|
||||
{
|
||||
"m_Id": "d33c23a144f9400888ebc0b17741ceea"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -2027,34 +1923,6 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "38e9cee298f8483e8ca80e75574c2175",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "eb0230f0-4d3b-4348-b7af-d0c613693fbe"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Intensity",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Intensity",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Intensity",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceIntensity",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 1.0,
|
||||
"m_FloatType": 0,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
@@ -2093,15 +1961,6 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "e608dd8f43794f5d8b3995446b21467f"
|
||||
},
|
||||
{
|
||||
"m_Id": "a12a11f74d174f1d8a63d18ee8743b25"
|
||||
},
|
||||
{
|
||||
"m_Id": "9f311e65704646e48b52019d389d3cd0"
|
||||
},
|
||||
{
|
||||
"m_Id": "d209a2766f5546688fe4bc92416cd548"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -2379,45 +2238,6 @@
|
||||
"m_PositionSource": 0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
|
||||
"m_ObjectId": "475b6b25b79b44d19bf94d0af92bc9a1",
|
||||
"m_Name": "Bioluminescence",
|
||||
"m_ChildObjectList": [
|
||||
{
|
||||
"m_Id": "30ad385314c946f5a3cbd7adefe9c270"
|
||||
},
|
||||
{
|
||||
"m_Id": "feb1793feb264a239de366d730977489"
|
||||
},
|
||||
{
|
||||
"m_Id": "38e9cee298f8483e8ca80e75574c2175"
|
||||
},
|
||||
{
|
||||
"m_Id": "8c45cfde06fb4d5ca12db7bcfa8f6316"
|
||||
},
|
||||
{
|
||||
"m_Id": "4a21e5afa49f40d38aef98a49226fa6e"
|
||||
},
|
||||
{
|
||||
"m_Id": "cc11871fc2f74ea2821e2c9f78d3d58e"
|
||||
},
|
||||
{
|
||||
"m_Id": "c06c8782d1b742d189925deba54c21bc"
|
||||
},
|
||||
{
|
||||
"m_Id": "dd752976323845b0aad610adb0672e38"
|
||||
},
|
||||
{
|
||||
"m_Id": "a485464528a74269852b53d441f1f0a8"
|
||||
},
|
||||
{
|
||||
"m_Id": "bc35f605d4fc49869c24479f827fbfa8"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||
@@ -2464,29 +2284,6 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty",
|
||||
"m_ObjectId": "4a21e5afa49f40d38aef98a49226fa6e",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "b17934e1-f74e-4c4b-8313-3f5274067918"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Sea Level Only",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Sea Level Only",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Sea_Level_Only",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceSeaLevelOnly",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": true
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
@@ -3571,7 +3368,7 @@
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.0,
|
||||
"m_Value": 0.03,
|
||||
"m_FloatType": 1,
|
||||
"m_RangeValues": {
|
||||
"x": -1.0,
|
||||
@@ -3602,24 +3399,6 @@
|
||||
"m_Value": false
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
|
||||
"m_ObjectId": "72dfddd5562c42e4bf73f41a47cd4863",
|
||||
"m_Name": "Reflections (Underwater)",
|
||||
"m_ChildObjectList": [
|
||||
{
|
||||
"m_Id": "21db17a76f094b19ba523148b6f7aa41"
|
||||
},
|
||||
{
|
||||
"m_Id": "bbd2579dfd7f38879fab18706b09b5fb"
|
||||
},
|
||||
{
|
||||
"m_Id": "d33c23a144f9400888ebc0b17741ceea"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
@@ -3665,9 +3444,6 @@
|
||||
{
|
||||
"m_Id": "91e9a577d315a3848dfb1f48a6743f9c"
|
||||
},
|
||||
{
|
||||
"m_Id": "a6704108884e487799aa5f653566e56b"
|
||||
},
|
||||
{
|
||||
"m_Id": "4b09daebd022cf89bc77ad473c95586c"
|
||||
},
|
||||
@@ -4220,34 +3996,6 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "8c45cfde06fb4d5ca12db7bcfa8f6316",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "c201c2da-d89e-4a7b-bc1f-358cac6ea74e"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Maximum Depth",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Maximum Depth",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Maximum_Depth",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceMaximumDepth",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": Infinity,
|
||||
"m_FloatType": 0,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
|
||||
@@ -4305,34 +4053,6 @@
|
||||
"m_SerializedDescriptor": "SurfaceDescription.Metallic"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "8ec616eaa4964d38b92b904775e34f7e",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "025be3df-ddb1-4553-894c-4cbcafe64fda"
|
||||
},
|
||||
"m_Name": "Transparency Minimum Alpha",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Transparency Minimum Alpha",
|
||||
"m_DefaultReferenceName": "_Transparency_Minimum_Alpha",
|
||||
"m_OverrideReferenceName": "_Crest_TransparencyMinimumAlpha",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.95,
|
||||
"m_FloatType": 1,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
@@ -4388,18 +4108,6 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
|
||||
"m_ObjectId": "9125a3c8387e4d38987cc5707394b95b",
|
||||
"m_Name": "Simple Transparency",
|
||||
"m_ChildObjectList": [
|
||||
{
|
||||
"m_Id": "8ec616eaa4964d38b92b904775e34f7e"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||
@@ -4535,6 +4243,9 @@
|
||||
{
|
||||
"m_Id": "c700bce5ef10cf8e9e5b69ba043d383b"
|
||||
},
|
||||
{
|
||||
"m_Id": "21db17a76f094b19ba523148b6f7aa41"
|
||||
},
|
||||
{
|
||||
"m_Id": "7b2f0f23d232ab88bcacd3e88392015a"
|
||||
},
|
||||
@@ -4549,6 +4260,18 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "71f6994de656018baa684da1128e623c"
|
||||
},
|
||||
{
|
||||
"m_Id": "d6af4ca8280b4d56b6f2bf1c8b7a0bbd"
|
||||
},
|
||||
{
|
||||
"m_Id": "2d31998b356d41179aa5291dcedc7850"
|
||||
},
|
||||
{
|
||||
"m_Id": "0d81099c729342968bf4ee002d378dcf"
|
||||
},
|
||||
{
|
||||
"m_Id": "e632a014145542d8a0f6bad7aac6cb63"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -4724,34 +4447,6 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "9f311e65704646e48b52019d389d3cd0",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "04aa688a-8387-4eda-bda1-edead599c4f0"
|
||||
},
|
||||
"m_Name": "Normal Map Turbulence Strength",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Normal Map Turbulence Strength",
|
||||
"m_DefaultReferenceName": "_Normal_Map_Turbulence_Strength",
|
||||
"m_OverrideReferenceName": "_Crest_NormalMapTurbulenceStrength",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.6,
|
||||
"m_FloatType": 1,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty",
|
||||
@@ -4782,29 +4477,6 @@
|
||||
"m_DefaultType": 0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty",
|
||||
"m_ObjectId": "a12a11f74d174f1d8a63d18ee8743b25",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "709317fe-af13-425b-90cf-63507779f13c"
|
||||
},
|
||||
"m_Name": "Normal Map Turbulence Enabled",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Normal Map Turbulence Enabled",
|
||||
"m_DefaultReferenceName": "_Normal_Map_Turbulence_Enabled",
|
||||
"m_OverrideReferenceName": "_Crest_NormalMapTurbulenceEnabled",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": true
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
@@ -4930,34 +4602,6 @@
|
||||
"m_FunctionBody": "Enter function body here..."
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "a485464528a74269852b53d441f1f0a8",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "dbd6fa2d-e2ba-4ea9-b67c-e21877462ec6"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Sparkles Intensity",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Sparkles Intensity",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Sparkles_Intensity",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceSparklesIntensity",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 500.0,
|
||||
"m_FloatType": 0,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 2,
|
||||
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalLitSubTarget",
|
||||
@@ -5026,29 +4670,6 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty",
|
||||
"m_ObjectId": "a6704108884e487799aa5f653566e56b",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "c4fdecae-cdbb-4529-8ad0-3ef2226477a5"
|
||||
},
|
||||
"m_Name": "Caustics Force Distortion",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Caustics Force Distortion",
|
||||
"m_DefaultReferenceName": "_Caustics_Force_Distortion",
|
||||
"m_OverrideReferenceName": "_Crest_CausticsForceDistortion",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": false
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.ViewDirectionNode",
|
||||
@@ -5188,9 +4809,6 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "aa75e7087fa330809fdc753edcd8995b"
|
||||
},
|
||||
{
|
||||
"m_Id": "ada9e52f38cd4e66a4e97c1fd2a5bd65"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -5261,31 +4879,6 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.ShaderKeyword",
|
||||
"m_ObjectId": "ada9e52f38cd4e66a4e97c1fd2a5bd65",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "787edb3a-324f-493b-b3da-febad061005c"
|
||||
},
|
||||
"m_Name": "Custom Mesh",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Custom Mesh",
|
||||
"m_DefaultReferenceName": "_CUSTOM_MESH",
|
||||
"m_OverrideReferenceName": "_CREST_CUSTOM_MESH",
|
||||
"m_GeneratePropertyBlock": false,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_KeywordType": 0,
|
||||
"m_KeywordDefinition": 1,
|
||||
"m_KeywordScope": 0,
|
||||
"m_KeywordStages": 63,
|
||||
"m_Entries": [],
|
||||
"m_Value": 0,
|
||||
"m_IsEditable": true
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
|
||||
@@ -5450,7 +5043,7 @@
|
||||
"m_DefaultRefNameVersion": 0,
|
||||
"m_RefNameGeneratedByDisplayName": "",
|
||||
"m_DefaultReferenceName": "BOOLEAN_547DED44_ON",
|
||||
"m_OverrideReferenceName": "_CREST_FLOW_LOD",
|
||||
"m_OverrideReferenceName": "CREST_FLOW_ON",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
@@ -5547,34 +5140,6 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "bc35f605d4fc49869c24479f827fbfa8",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "be221cdb-d9a6-46a9-8e5c-899bb77b9ba5"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Sparkles Coverage",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Sparkles Coverage",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Sparkles_Coverage",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceSparklesCoverage",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.5,
|
||||
"m_FloatType": 1,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty",
|
||||
@@ -5626,34 +5191,6 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "c06c8782d1b742d189925deba54c21bc",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "ed5634bc-281c-4def-8a6e-9956331f4a20"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Glow Coverage",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Glow Coverage",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Glow_Coverage",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceGlowCoverage",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.4,
|
||||
"m_FloatType": 1,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
|
||||
@@ -5807,34 +5344,6 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "cc11871fc2f74ea2821e2c9f78d3d58e",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "db78df35-c8ae-45f7-b19b-6873133e270d"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Glow Intensity",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Glow Intensity",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Glow_Intensity",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceGlowIntensity",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.7,
|
||||
"m_FloatType": 1,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.ObjectNode",
|
||||
@@ -5997,34 +5506,6 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "d209a2766f5546688fe4bc92416cd548",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "187a910c-bd28-405b-b1e4-f495ca40e9f9"
|
||||
},
|
||||
"m_Name": "Normal Map Turbulence Coverage",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Normal Map Turbulence Coverage",
|
||||
"m_DefaultReferenceName": "_Normal_Map_Turbulence_Coverage",
|
||||
"m_OverrideReferenceName": "_Crest_NormalMapTurbulenceCoverage",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": 0.8999999761581421,
|
||||
"m_FloatType": 1,
|
||||
"m_RangeValues": {
|
||||
"x": 0.0,
|
||||
"y": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
@@ -6357,29 +5838,6 @@
|
||||
"m_DefaultValue": true
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty",
|
||||
"m_ObjectId": "dd752976323845b0aad610adb0672e38",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "4f72390b-2958-4755-9633-fdce875f1c0e"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Sparkles Enabled",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Sparkles Enabled",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Sparkles_Enabled",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceSparklesEnabled",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": true
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||
@@ -6575,29 +6033,6 @@
|
||||
"m_Space": 2
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty",
|
||||
"m_ObjectId": "eb89085b4d7c46c7bf82f63a3b43a0c6",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "bdc2d1fe-238b-4105-83e0-87f8ef392283"
|
||||
},
|
||||
"m_Name": "Planar Reflections Apply Smoothness",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Planar Reflections Apply Smoothness",
|
||||
"m_DefaultReferenceName": "_Planar_Reflections_Apply_Smoothness",
|
||||
"m_OverrideReferenceName": "_Crest_PlanarReflectionsApplySmoothness",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": false
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||
@@ -6910,36 +6345,6 @@
|
||||
"m_Labels": []
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 3,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty",
|
||||
"m_ObjectId": "feb1793feb264a239de366d730977489",
|
||||
"m_Guid": {
|
||||
"m_GuidSerialized": "87224bff-8cf6-4adb-83d2-8ec6ed30c979"
|
||||
},
|
||||
"m_Name": "Foam Bioluminescence Color",
|
||||
"m_DefaultRefNameVersion": 1,
|
||||
"m_RefNameGeneratedByDisplayName": "Foam Bioluminescence Color",
|
||||
"m_DefaultReferenceName": "_Foam_Bioluminescence_Color",
|
||||
"m_OverrideReferenceName": "_Crest_FoamBioluminescenceColor",
|
||||
"m_GeneratePropertyBlock": true,
|
||||
"m_UseCustomSlotLabel": false,
|
||||
"m_CustomSlotLabel": "",
|
||||
"m_DismissedVersion": 0,
|
||||
"m_Precision": 0,
|
||||
"overrideHLSLDeclaration": false,
|
||||
"hlslDeclarationOverride": 0,
|
||||
"m_Hidden": false,
|
||||
"m_Value": {
|
||||
"r": 0.0,
|
||||
"g": 1.55,
|
||||
"b": 6.0,
|
||||
"a": 1.0
|
||||
},
|
||||
"isMainColor": false,
|
||||
"m_ColorMode": 1
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 1,
|
||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
|
||||
Reference in New Issue
Block a user