还原水插件
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@@ -50,7 +50,6 @@ namespace WaveHarmonic.Crest
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private protected override Color ClearColor => _DefaultClippingState == DefaultClippingState.EverythingClipped ? Color.white : Color.black;
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private protected override bool NeedToReadWriteTextureData => true;
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private protected override bool RequiresClearBorder => true;
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internal override bool SkipEndOfFrame => true;
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private protected override GraphicsFormat RequestedTextureFormat => _TextureFormatMode switch
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{
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