修改移动控制
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@@ -163,6 +163,7 @@ namespace NBC
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Rotation = default;
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Direction = default;
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IsStop = default;
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IsRun = default;
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Timestamp = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<C2Map_Move>(this);
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@@ -180,6 +181,8 @@ namespace NBC
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[ProtoMember(4)]
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public bool IsStop { get; set; }
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[ProtoMember(5)]
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public bool IsRun { get; set; }
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[ProtoMember(6)]
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public long Timestamp { get; set; }
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}
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[ProtoContract]
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