表格相关逻辑修改和组件定义
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41
Assets/Scripts/Configs/Mem/RodConfig.cs
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41
Assets/Scripts/Configs/Mem/RodConfig.cs
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using System;
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using UnityEngine;
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namespace NBF
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{
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[TableName("gameRods")]
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public partial class RodConfig : ConfigGearBase
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{
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public enum Type
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{
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Universal = 0,
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Tele = 1,
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SpinningFloat = 2,
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Spinning = 3,
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}
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public enum Action
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{
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Slow = 0,
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Medium = 1,
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Fast = 2
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}
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public Type type;
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public string length;
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public string weight;
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public float strength = 2f;
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public int maxRange = 15;
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/// <summary>
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/// 使用的圈id
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/// </summary>
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public int ring;
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}
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}
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