移动和旋转
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@@ -51,7 +51,7 @@ namespace NBF
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HideAnim = this.HideCenterScaleBig;
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IsModal = true;
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IsDontBack = true;
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InputManager.OnUICanceled += OnUICanceled;
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Game.Input.OnUICanceled += OnUICanceled;
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}
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protected override void OnShow()
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@@ -80,7 +80,7 @@ namespace NBF
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protected override void OnDestroy()
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{
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base.OnDestroy();
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InputManager.OnUICanceled -= OnUICanceled;
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Game.Input.OnUICanceled -= OnUICanceled;
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}
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