移动和旋转
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@@ -49,7 +49,8 @@ namespace NBF
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{
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// if (!SRDebug.Instance.IsDebugPanelVisible && !SRDebug.Instance.IsDebugPanelVisible)
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{
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var lookInput = InputManager.GetLookInput();
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// var lookInput = InputManager.GetLookInput();
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var lookInput = Vector2.zero;
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float num = Mathf.Clamp(lookInput.y * YSensitivity * 5f * Time.deltaTime, -10f, 10f);
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float num2 =
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