移动和旋转
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@@ -8,7 +8,7 @@ namespace NBF.Setting
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public override string Group => SettingsDef.Group.Keyboard;
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public override string Tab => SettingsDef.Tab.Keyboard;
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public override InputAction InputAction => InputManager.PlayerInputControl.Player.AddBob;
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public override InputAction InputAction => Game.Input.PlayerInputControl.Player.AddBob;
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protected override void OnApply()
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{
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@@ -9,7 +9,7 @@ namespace NBF.Setting
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public override string Group => SettingsDef.Group.Keyboard;
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public override string Tab => SettingsDef.Tab.Keyboard;
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public override InputAction InputAction => InputManager.PlayerInputControl.Player.Chat;
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public override InputAction InputAction => Game.Input.PlayerInputControl.Player.Chat;
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protected override void OnApply()
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{
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@@ -8,7 +8,7 @@ namespace NBF.Setting
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public override string Group => SettingsDef.Group.Keyboard;
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public override string Tab => SettingsDef.Tab.Keyboard;
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public override InputAction InputAction => InputManager.PlayerInputControl.Player.Help;
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public override InputAction InputAction => Game.Input.PlayerInputControl.Player.Help;
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protected override void OnApply()
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{
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@@ -8,7 +8,7 @@ namespace NBF.Setting
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public override string Group => SettingsDef.Group.Keyboard;
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public override string Tab => SettingsDef.Tab.Keyboard;
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public override InputAction InputAction => InputManager.PlayerInputControl.Player.SubBob;
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public override InputAction InputAction => Game.Input.PlayerInputControl.Player.SubBob;
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protected override void OnApply()
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{
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@@ -8,7 +8,7 @@ namespace NBF.Setting
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public override string Group => SettingsDef.Group.Keyboard;
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public override string Tab => SettingsDef.Tab.Keyboard;
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public override InputAction InputAction => InputManager.PlayerInputControl.Player.ToBag;
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public override InputAction InputAction => Game.Input.PlayerInputControl.Player.ToBag;
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protected override void OnApply()
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{
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@@ -8,7 +8,7 @@ namespace NBF.Setting
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public override string Group => SettingsDef.Group.Keyboard;
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public override string Tab => SettingsDef.Tab.Keyboard;
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public override InputAction InputAction => InputManager.PlayerInputControl.Player.UseTelescope;
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public override InputAction InputAction => Game.Input.PlayerInputControl.Player.UseTelescope;
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protected override void OnApply()
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{
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@@ -8,7 +8,7 @@ namespace NBF.Setting
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public override string Group => SettingsDef.Group.Keyboard;
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public override string Tab => SettingsDef.Tab.Keyboard;
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public override InputAction InputAction => InputManager.PlayerInputControl.Player.UseTorch;
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public override InputAction InputAction => Game.Input.PlayerInputControl.Player.UseTorch;
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protected override void OnApply()
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{
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