ECM2
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using UnityEngine;
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namespace VLB_Samples
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{
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public class FeaturesNotSupportedMessage : MonoBehaviour
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{
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void Start()
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{
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if(!VLB.Noise3D.isSupported)
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Debug.LogWarning(VLB.Noise3D.isNotSupportedString);
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}
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}
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}
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