ECM2
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14
Assets/VolumetricLightBeam/Editor/HD/Editor_CommonHD.cs
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14
Assets/VolumetricLightBeam/Editor/HD/Editor_CommonHD.cs
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#if UNITY_EDITOR
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namespace VLB
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{
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public class Editor_CommonHD : Editor_Common
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{
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protected override void OnEnable()
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{
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base.OnEnable();
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RetrieveSerializedProperties("m_");
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}
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}
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}
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#endif // UNITY_EDITOR
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