ECM2
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@@ -3,14 +3,14 @@ using UnityEngine;
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namespace NBF
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{
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public class PlayArm : MonoBehaviour
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public class PlayerArm : MonoBehaviour
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{
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public bool IsLeft;
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public LimbIK IK;
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public Transform RodContainer;
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public Transform LeftRigMagnet;
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public FingerRig FingerRig;
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public PlayerShoulder Shoulder;//PlayerShoulder
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[HideInInspector] public float interactionTargetWeight;
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