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@@ -119,6 +119,17 @@ NavMeshSettings:
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debug:
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m_NavMeshData: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_Script: {fileID: 11500000, guid: 78dc478e56ff48849761861244c93535, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::NBF.FishingLineSolver
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--- !u!1 &203844586
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@@ -582,7 +593,7 @@ Transform:
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m_LocalPosition: {x: -21.88, y: 0, z: -16.13}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@@ -611,7 +622,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
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@@ -649,6 +660,14 @@ PrefabInstance:
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propertyPath: breakStretchThreshold
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@@ -695,7 +714,7 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 1, z: 0}
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m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -818,7 +837,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::NBF.FishingLineTestController
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solver: {fileID: 0}
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solver: {fileID: 145783537}
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