测试代码

This commit is contained in:
2025-11-02 22:33:14 +08:00
parent 45531a5002
commit d12e1bc495
136 changed files with 5984 additions and 5488 deletions

View File

@@ -29,7 +29,12 @@ namespace NBF
Basic.SetInfo(ItemInfo);
// var model = PrefabsHelper.CreatePrefab(ItemInfo.Config.Model);
Model.SetData(ItemInfo.Config);
Model.SetData(new ItemInfo()
{
Id = ItemInfo.Config.Id,
ConfigId = ItemInfo.Config.Id,
Count = 1,
});
// Model.SetBackground(Back);
Game.Input.OnUICanceled += OnUICanceled;
@@ -57,7 +62,7 @@ namespace NBF
{
if (btn == BtnSaveIcon)
{
Model.SaveRenderTextureToPNG();
Model.SaveRenderTextureToPNG(ItemInfo.Config.Id);
#if UNITY_EDITOR
UnityEditor.AssetDatabase.Refresh();
#endif
@@ -75,8 +80,10 @@ namespace NBF
}
else if (btn == BtnReSet)
{
Model.ReSetSetting(ItemInfo.Config);
// Model.ReSetSetting(ItemInfo.Config);
}
}
}
}

View File

@@ -132,9 +132,15 @@ namespace NBF
foreach (var item in _itemInfos)
{
GenModel.visible = true;
GenModel.SetData(item.Config);
// GenModel.SetData(item.Config);
GenModel.SetData(new ItemInfo()
{
Id = item.Config.Id,
ConfigId = item.Config.Id,
Count = 1,
});
yield return new WaitForSeconds(1f);
GenModel.SaveRenderTextureToPNG();
GenModel.SaveRenderTextureToPNG(item.Config.Id);
yield return new WaitForSeconds(1f);
}