修改鱼线逻辑
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@@ -50,31 +50,30 @@ MonoBehaviour:
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physicsSegmentLen: 0.1
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minPhysicsNodes: 2
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maxPhysicsNodes: 200
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gravityStrength: 2
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gravityStrength: 6
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velocityDampen: 0.95
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stiffness: 0.8
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iterations: 20
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initialLength: 0
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lengthSmoothTime: 0.15
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lengthChangeVelocityKill: 0.6
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lengthChangeVelocityKill: 0.4
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minSlack: 0.002
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headMinLen: 0.01
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collisionMask:
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serializedVersion: 2
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m_Bits: 24
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nodeHysteresis: 0.05
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constrainToGround: 1
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groundMask:
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serializedVersion: 2
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m_Bits: 4513599
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m_Bits: 24
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groundRadius: 0.01
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groundCastHeight: 1
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groundCastDistance: 2.5
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constrainToWater: 0
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waterHeight: 0
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waterRadius: 0.01
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renderSubdivisions: 6
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renderSubdivisionsIdle: 6
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renderSubdivisionsMoving: 2
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movingSpeedThreshold: 2
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smooth: 1
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lineWidth: 0.005
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lineWidth: 0.001
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airDrag: 0.2
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airDragXZ: 0.6
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--- !u!120 &991521994724602848
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LineRenderer:
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serializedVersion: 2
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@@ -663,10 +662,10 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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startAnchor: {fileID: 54298866000586118}
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endAnchor: {fileID: 54679398375713381}
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physicsSegmentLen: 0.1
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physicsSegmentLen: 0.2
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minPhysicsNodes: 2
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maxPhysicsNodes: 120
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gravityStrength: 2
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gravityStrength: 6
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velocityDampen: 0.95
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stiffness: 0.8
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iterations: 20
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@@ -675,22 +674,21 @@ MonoBehaviour:
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lengthChangeVelocityKill: 0.6
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minSlack: 0.002
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headMinLen: 0.01
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collisionMask:
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serializedVersion: 2
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m_Bits: 0
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nodeHysteresis: 0.05
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constrainToGround: 1
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groundMask:
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serializedVersion: 2
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m_Bits: 4513599
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m_Bits: 8
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groundRadius: 0.01
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groundCastHeight: 1
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groundCastDistance: 2.5
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constrainToWater: 0
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waterHeight: 0
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waterRadius: 0.01
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renderSubdivisions: 6
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renderSubdivisionsIdle: 6
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renderSubdivisionsMoving: 2
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movingSpeedThreshold: 2
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smooth: 1
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lineWidth: 0.005
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lineWidth: 0.001
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airDrag: 0.9
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airDragXZ: 0.6
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--- !u!120 &484878994603287356
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LineRenderer:
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serializedVersion: 2
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