重新生成协议

This commit is contained in:
2025-07-27 23:47:28 +08:00
parent d94f1681cc
commit ca694a3850
7 changed files with 13 additions and 355 deletions

View File

@@ -1,6 +1,7 @@
using ProtoBuf;
using System.Collections.Generic;
using Fantasy;
using NBC;
using NBC.Network.Interface;
using NBC.Serialize;
@@ -8,47 +9,6 @@ using NBC.Serialize;
namespace NBC
{
[ProtoContract]
public partial class C2A_RegisterRequest : AMessage, IRequest, IProto
{
public static C2A_RegisterRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2A_RegisterRequest>();
}
public override void Dispose()
{
Username = default;
Password = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2A_RegisterRequest>(this);
#endif
}
[ProtoIgnore]
public A2C_RegisterResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2A_RegisterRequest; }
[ProtoMember(1)]
public string Username { get; set; }
[ProtoMember(2)]
public string Password { get; set; }
}
[ProtoContract]
public partial class A2C_RegisterResponse : AMessage, IResponse, IProto
{
public static A2C_RegisterResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<A2C_RegisterResponse>();
}
public override void Dispose()
{
ErrorCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<A2C_RegisterResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.A2C_RegisterResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class C2A_LoginRequest : AMessage, IRequest, IProto
{
@@ -222,264 +182,4 @@ namespace NBC
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class C2G_TestMessage : AMessage, IMessage, IProto
{
public static C2G_TestMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2G_TestMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2G_TestMessage>(this);
#endif
}
public uint OpCode() { return OuterOpcode.C2G_TestMessage; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class C2G_TestRequest : AMessage, IRequest, IProto
{
public static C2G_TestRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2G_TestRequest>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2G_TestRequest>(this);
#endif
}
[ProtoIgnore]
public G2C_TestResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2G_TestRequest; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class G2C_TestResponse : AMessage, IResponse, IProto
{
public static G2C_TestResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2C_TestResponse>();
}
public override void Dispose()
{
ErrorCode = default;
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2C_TestResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.G2C_TestResponse; }
[ProtoMember(1)]
public string Tag { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class C2G_CreateAddressableRequest : AMessage, IRequest, IProto
{
public static C2G_CreateAddressableRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2G_CreateAddressableRequest>();
}
public override void Dispose()
{
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2G_CreateAddressableRequest>(this);
#endif
}
[ProtoIgnore]
public G2C_CreateAddressableResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2G_CreateAddressableRequest; }
}
[ProtoContract]
public partial class G2C_CreateAddressableResponse : AMessage, IResponse, IProto
{
public static G2C_CreateAddressableResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2C_CreateAddressableResponse>();
}
public override void Dispose()
{
ErrorCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2C_CreateAddressableResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.G2C_CreateAddressableResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class C2M_TestMessage : AMessage, IAddressableRouteMessage, IProto
{
public static C2M_TestMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2M_TestMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2M_TestMessage>(this);
#endif
}
public uint OpCode() { return OuterOpcode.C2M_TestMessage; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class C2M_TestRequest : AMessage, IAddressableRouteRequest, IProto
{
public static C2M_TestRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2M_TestRequest>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2M_TestRequest>(this);
#endif
}
[ProtoIgnore]
public M2C_TestResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2M_TestRequest; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class M2C_TestResponse : AMessage, IAddressableRouteResponse, IProto
{
public static M2C_TestResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<M2C_TestResponse>();
}
public override void Dispose()
{
ErrorCode = default;
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<M2C_TestResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.M2C_TestResponse; }
[ProtoMember(1)]
public string Tag { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
/// <summary>
/// 通知Gate服务器创建一个Chat的Route连接
/// </summary>
[ProtoContract]
public partial class C2G_CreateChatRouteRequest : AMessage, IRequest, IProto
{
public static C2G_CreateChatRouteRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2G_CreateChatRouteRequest>();
}
public override void Dispose()
{
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2G_CreateChatRouteRequest>(this);
#endif
}
[ProtoIgnore]
public G2C_CreateChatRouteResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2G_CreateChatRouteRequest; }
}
[ProtoContract]
public partial class G2C_CreateChatRouteResponse : AMessage, IResponse, IProto
{
public static G2C_CreateChatRouteResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2C_CreateChatRouteResponse>();
}
public override void Dispose()
{
ErrorCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2C_CreateChatRouteResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.G2C_CreateChatRouteResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
}
/// <summary>
/// 发送一个Route消息给Chat
/// </summary>
[ProtoContract]
public partial class C2Chat_TestMessage : AMessage, ICustomRouteMessage, IProto
{
public static C2Chat_TestMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2Chat_TestMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2Chat_TestMessage>(this);
#endif
}
public uint OpCode() { return OuterOpcode.C2Chat_TestMessage; }
[ProtoIgnore]
public int RouteType => NBC.RouteType.ChatRoute;
[ProtoMember(1)]
public string Tag { get; set; }
}
/// <summary>
/// 发送一个RPCRoute消息给Chat
/// </summary>
[ProtoContract]
public partial class C2Chat_TestMessageRequest : AMessage, ICustomRouteRequest, IProto
{
public static C2Chat_TestMessageRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2Chat_TestMessageRequest>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2Chat_TestMessageRequest>(this);
#endif
}
[ProtoIgnore]
public Chat2C_TestMessageResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2Chat_TestMessageRequest; }
[ProtoIgnore]
public int RouteType => NBC.RouteType.ChatRoute;
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class Chat2C_TestMessageResponse : AMessage, ICustomRouteResponse, IProto
{
public static Chat2C_TestMessageResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<Chat2C_TestMessageResponse>();
}
public override void Dispose()
{
ErrorCode = default;
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<Chat2C_TestMessageResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.Chat2C_TestMessageResponse; }
[ProtoMember(1)]
public string Tag { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
}

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@@ -1,11 +1,2 @@
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@@ -1,28 +1,13 @@
namespace NBC
namespace Fantasy
{
public static partial class OuterOpcode
{
public const uint C2A_RegisterRequest = 268445457;
public const uint A2C_RegisterResponse = 402663185;
public const uint C2A_LoginRequest = 268445458;
public const uint A2C_LoginResponse = 402663186;
public const uint C2G_LoginRequest = 268445459;
public const uint G2C_LoginResponse = 402663187;
public const uint C2A_LoginRequest = 268445457;
public const uint A2C_LoginResponse = 402663185;
public const uint C2G_LoginRequest = 268445458;
public const uint G2C_LoginResponse = 402663186;
public const uint G2C_RepeatLogin = 134227729;
public const uint C2G_GetAccountInfoRequest = 268445460;
public const uint G2C_GetAccountInfoResponse = 402663188;
public const uint C2G_TestMessage = 134227730;
public const uint C2G_TestRequest = 268445461;
public const uint G2C_TestResponse = 402663189;
public const uint C2G_CreateAddressableRequest = 268445462;
public const uint G2C_CreateAddressableResponse = 402663190;
public const uint C2M_TestMessage = 1342187281;
public const uint C2M_TestRequest = 1476405009;
public const uint M2C_TestResponse = 1610622737;
public const uint C2G_CreateChatRouteRequest = 268445463;
public const uint G2C_CreateChatRouteResponse = 402663191;
public const uint C2Chat_TestMessage = 2147493649;
public const uint C2Chat_TestMessageRequest = 2281711377;
public const uint Chat2C_TestMessageResponse = 2415929105;
public const uint C2G_GetAccountInfoRequest = 268445459;
public const uint G2C_GetAccountInfoResponse = 402663187;
}
}

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@@ -1,11 +1,2 @@
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@@ -1,5 +1,5 @@
using System.Collections.Generic;
namespace NBC
namespace Fantasy
{
// Roaming协议定义(需要定义10000以上、因为10000以内的框架预留)
public static class RoamingType

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@@ -1,4 +1,4 @@
namespace NBC
namespace Fantasy
{
// Route协议定义(需要定义1000以上、因为1000以内的框架预留)
public static class RouteType

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@@ -1,11 +1,2 @@
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