升级水插件
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@@ -54,7 +54,8 @@ namespace WaveHarmonic.Crest.Examples
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void EditorUpdate()
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{
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if (s_SceneChanged && SceneView.lastActiveSceneView != null && WaterRenderer.Instance != null && WaterRenderer.Instance.IsSceneViewActive)
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var water = WaterRenderer.Instance;
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if (s_SceneChanged && SceneView.lastActiveSceneView != null && water != null && water.IsSceneViewActive)
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{
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TeleportSceneCamera(transform);
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s_SceneChanged = false;
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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#if d_UnityInputSystem && ENABLE_INPUT_SYSTEM
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@@ -137,7 +137,6 @@ namespace WaveHarmonic.Crest.Examples
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forward = 1f;
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}
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_TargetTransform.position += dt * forward * _LinearSpeed * _TargetTransform.forward;
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var speed = _LinearSpeed;
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#if INPUT_SYSTEM_ENABLED
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEngine;
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using System;
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEngine;
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEngine;
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@@ -83,6 +83,10 @@ namespace WaveHarmonic.Crest.Editor
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UnityEditor.Lightmapping.giWorkflowMode = oldWorkflow;
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#endif
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#if CREST_DEBUG
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Debug.Log($"Crest: Baked scene lighting!");
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#endif
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if (!_Baked)
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{
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Debug.LogWarning($"Crest: Could not generate scene lighting. Lighting will look incorrect.");
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@@ -44,6 +44,7 @@ namespace WaveHarmonic.Crest.Editor
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return;
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}
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#if d_Unity_Terrain
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foreach (var terrain in GetComponentsInChildren<Terrain>())
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{
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terrain.materialTemplate = RenderPipelineHelper.RenderPipeline switch
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@@ -54,6 +55,7 @@ namespace WaveHarmonic.Crest.Editor
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_ => throw new System.NotImplementedException(),
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};
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}
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#endif // d_Unity_Terrain
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}
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#endif
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}
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEngine;
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEngine;
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@@ -20,6 +20,11 @@
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"UNITY_2022_3_OR_NEWER"
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],
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"versionDefines": [
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{
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"name": "com.unity.modules.terrain",
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"expression": "",
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"define": "d_Unity_Terrain"
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},
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{
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"name": "com.unity.modules.vr",
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"expression": "",
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