升级水插件

This commit is contained in:
2026-01-08 22:30:55 +08:00
parent febff82d24
commit ca68084264
415 changed files with 18138 additions and 7134 deletions

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@@ -1,4 +1,4 @@
// Crest Water System
// Crest Water System
// Copyright © 2024 Wave Harmonic. All rights reserved.
// 0-1 scaling of existing water data using multiplicative blending.
@@ -32,6 +32,9 @@ Shader "Crest/Inputs/All/Scale"
SubShader
{
ZTest Always
ZWrite Off
Pass
{
// Multiply
@@ -42,8 +45,8 @@ Shader "Crest/Inputs/All/Scale"
#pragma fragment Frag
#pragma shader_feature_local d_Texture
#pragma shader_feature_local d_Invert
#pragma shader_feature_local d_Feather
#pragma shader_feature_local_fragment d_Invert
#include "UnityCG.cginc"