升级水插件
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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// This writes straight into the displacement texture and sets the water height to the y value of the geometry.
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@@ -16,6 +16,9 @@ Shader "Crest/Inputs/Animated Waves/Set Water Height Using Geometry"
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SubShader
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{
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ZTest Always
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ZWrite Off
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Pass
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{
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Blend Off
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