升级水插件
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEngine;
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using UnityEngine.Rendering;
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namespace WaveHarmonic.Crest
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{
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partial class Meniscus
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{
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internal sealed class MeniscusRendererBIRP : MeniscusRenderer
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{
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CommandBuffer _Commands;
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// NOTE: This will not work for recursive rendering.
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bool _CommandsRegistered;
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public MeniscusRendererBIRP(WaterRenderer water, Meniscus meniscus) : base(water, meniscus)
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{
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}
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public override void OnBeginCameraRendering(Camera camera)
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{
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if (!ShouldExecute(camera))
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{
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return;
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}
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_Commands ??= new()
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{
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name = k_Draw,
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};
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_Commands.Clear();
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Execute(camera, new CommandWrapper(_Commands));
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camera.AddCommandBuffer(CameraEvent.AfterForwardAlpha, _Commands);
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_CommandsRegistered = true;
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}
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public override void OnEndCameraRendering(Camera camera)
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{
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if (!_CommandsRegistered)
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{
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return;
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}
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camera.RemoveCommandBuffer(CameraEvent.AfterForwardAlpha, _Commands);
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_CommandsRegistered = false;
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}
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}
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}
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}
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