升级水插件
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEngine;
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@@ -32,10 +32,11 @@ namespace WaveHarmonic.Crest
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get
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{
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var color = Color.clear;
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var surface = _Water.Surface;
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if (_Water.Material != null)
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if (surface.Material != null && surface.Material.HasColor(WaterRenderer.ShaderIDs.s_Scattering))
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{
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color = _Water.Material.GetColor(WaterRenderer.ShaderIDs.s_Scattering).MaybeLinear();
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color = surface.Material.GetColor(WaterRenderer.ShaderIDs.s_Scattering).MaybeLinear();
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color.a = 0f;
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}
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