升级水插件
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@@ -1,4 +1,4 @@
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// Crest Water System
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using System;
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@@ -17,7 +17,7 @@ namespace WaveHarmonic.Crest
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/// <summary>
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/// Draw the input (the render target will be bound)
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/// </summary>
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public void Draw(Lod simulation, CommandBuffer buffer, RenderTargetIdentifier target, int pass = -1, float weight = 1f, int slice = -1);
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void Draw(Lod simulation, CommandBuffer buffer, RenderTargetIdentifier target, int pass = -1, float weight = 1f, int slice = -1);
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float Filter(WaterRenderer water, int slice);
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