表格重构

This commit is contained in:
2025-10-10 17:57:36 +08:00
parent bf2f6d2680
commit bf7b1bbbb2
133 changed files with 4481 additions and 1366 deletions

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class BaitConfig
{
private static ConfigContext<BaitConfig> _context;
private static ConfigContext<BaitConfig> Context => _context ??= Configs.Table<BaitConfig>();
public static BaitConfig Get(int key)
{
return Context.Get(key);
}
public static BaitConfig Get(Predicate<BaitConfig> match)
{
return Context.Get(match);
}
public static BaitConfig Fist()
{
return Context.Fist();
}
public static BaitConfig Last()
{
return Context.Last();
}
public static BaitConfig Fist(Predicate<BaitConfig> match)
{
return Context.Fist(match);
}
public static BaitConfig Last(Predicate<BaitConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<BaitConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<BaitConfig> GetList()
{
return Context.GetList();
}
public static List<BaitConfig> GetList(Predicate<BaitConfig> match)
{
return Context.GetList(match);
}
}
}

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guid: 5c6bdb0bae4da2a4da6aacaf58a1abc0

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class BobberConfig
{
private static ConfigContext<BobberConfig> _context;
private static ConfigContext<BobberConfig> Context => _context ??= Configs.Table<BobberConfig>();
public static BobberConfig Get(int key)
{
return Context.Get(key);
}
public static BobberConfig Get(Predicate<BobberConfig> match)
{
return Context.Get(match);
}
public static BobberConfig Fist()
{
return Context.Fist();
}
public static BobberConfig Last()
{
return Context.Last();
}
public static BobberConfig Fist(Predicate<BobberConfig> match)
{
return Context.Fist(match);
}
public static BobberConfig Last(Predicate<BobberConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<BobberConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<BobberConfig> GetList()
{
return Context.GetList();
}
public static List<BobberConfig> GetList(Predicate<BobberConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class FeederConfig
{
private static ConfigContext<FeederConfig> _context;
private static ConfigContext<FeederConfig> Context => _context ??= Configs.Table<FeederConfig>();
public static FeederConfig Get(int key)
{
return Context.Get(key);
}
public static FeederConfig Get(Predicate<FeederConfig> match)
{
return Context.Get(match);
}
public static FeederConfig Fist()
{
return Context.Fist();
}
public static FeederConfig Last()
{
return Context.Last();
}
public static FeederConfig Fist(Predicate<FeederConfig> match)
{
return Context.Fist(match);
}
public static FeederConfig Last(Predicate<FeederConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<FeederConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<FeederConfig> GetList()
{
return Context.GetList();
}
public static List<FeederConfig> GetList(Predicate<FeederConfig> match)
{
return Context.GetList(match);
}
}
}

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guid: dc082eda2a5880148843ce9c21ed4eed

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class FishAcceptConfig
{
private static ConfigContext<FishAcceptConfig> _context;
private static ConfigContext<FishAcceptConfig> Context => _context ??= Configs.Table<FishAcceptConfig>();
public static FishAcceptConfig Get(int key)
{
return Context.Get(key);
}
public static FishAcceptConfig Get(Predicate<FishAcceptConfig> match)
{
return Context.Get(match);
}
public static FishAcceptConfig Fist()
{
return Context.Fist();
}
public static FishAcceptConfig Last()
{
return Context.Last();
}
public static FishAcceptConfig Fist(Predicate<FishAcceptConfig> match)
{
return Context.Fist(match);
}
public static FishAcceptConfig Last(Predicate<FishAcceptConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<FishAcceptConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<FishAcceptConfig> GetList()
{
return Context.GetList();
}
public static List<FishAcceptConfig> GetList(Predicate<FishAcceptConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class FishConfig
{
private static ConfigContext<FishConfig> _context;
private static ConfigContext<FishConfig> Context => _context ??= Configs.Table<FishConfig>();
public static FishConfig Get(int key)
{
return Context.Get(key);
}
public static FishConfig Get(Predicate<FishConfig> match)
{
return Context.Get(match);
}
public static FishConfig Fist()
{
return Context.Fist();
}
public static FishConfig Last()
{
return Context.Last();
}
public static FishConfig Fist(Predicate<FishConfig> match)
{
return Context.Fist(match);
}
public static FishConfig Last(Predicate<FishConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<FishConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<FishConfig> GetList()
{
return Context.GetList();
}
public static List<FishConfig> GetList(Predicate<FishConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class HookConfig
{
private static ConfigContext<HookConfig> _context;
private static ConfigContext<HookConfig> Context => _context ??= Configs.Table<HookConfig>();
public static HookConfig Get(int key)
{
return Context.Get(key);
}
public static HookConfig Get(Predicate<HookConfig> match)
{
return Context.Get(match);
}
public static HookConfig Fist()
{
return Context.Fist();
}
public static HookConfig Last()
{
return Context.Last();
}
public static HookConfig Fist(Predicate<HookConfig> match)
{
return Context.Fist(match);
}
public static HookConfig Last(Predicate<HookConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<HookConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<HookConfig> GetList()
{
return Context.GetList();
}
public static List<HookConfig> GetList(Predicate<HookConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class LeadersConfig
{
private static ConfigContext<LeadersConfig> _context;
private static ConfigContext<LeadersConfig> Context => _context ??= Configs.Table<LeadersConfig>();
public static LeadersConfig Get(int key)
{
return Context.Get(key);
}
public static LeadersConfig Get(Predicate<LeadersConfig> match)
{
return Context.Get(match);
}
public static LeadersConfig Fist()
{
return Context.Fist();
}
public static LeadersConfig Last()
{
return Context.Last();
}
public static LeadersConfig Fist(Predicate<LeadersConfig> match)
{
return Context.Fist(match);
}
public static LeadersConfig Last(Predicate<LeadersConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<LeadersConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<LeadersConfig> GetList()
{
return Context.GetList();
}
public static List<LeadersConfig> GetList(Predicate<LeadersConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class LineConfig
{
private static ConfigContext<LineConfig> _context;
private static ConfigContext<LineConfig> Context => _context ??= Configs.Table<LineConfig>();
public static LineConfig Get(int key)
{
return Context.Get(key);
}
public static LineConfig Get(Predicate<LineConfig> match)
{
return Context.Get(match);
}
public static LineConfig Fist()
{
return Context.Fist();
}
public static LineConfig Last()
{
return Context.Last();
}
public static LineConfig Fist(Predicate<LineConfig> match)
{
return Context.Fist(match);
}
public static LineConfig Last(Predicate<LineConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<LineConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<LineConfig> GetList()
{
return Context.GetList();
}
public static List<LineConfig> GetList(Predicate<LineConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class LureConfig
{
private static ConfigContext<LureConfig> _context;
private static ConfigContext<LureConfig> Context => _context ??= Configs.Table<LureConfig>();
public static LureConfig Get(int key)
{
return Context.Get(key);
}
public static LureConfig Get(Predicate<LureConfig> match)
{
return Context.Get(match);
}
public static LureConfig Fist()
{
return Context.Fist();
}
public static LureConfig Last()
{
return Context.Last();
}
public static LureConfig Fist(Predicate<LureConfig> match)
{
return Context.Fist(match);
}
public static LureConfig Last(Predicate<LureConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<LureConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<LureConfig> GetList()
{
return Context.GetList();
}
public static List<LureConfig> GetList(Predicate<LureConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class ReelConfig
{
private static ConfigContext<ReelConfig> _context;
private static ConfigContext<ReelConfig> Context => _context ??= Configs.Table<ReelConfig>();
public static ReelConfig Get(int key)
{
return Context.Get(key);
}
public static ReelConfig Get(Predicate<ReelConfig> match)
{
return Context.Get(match);
}
public static ReelConfig Fist()
{
return Context.Fist();
}
public static ReelConfig Last()
{
return Context.Last();
}
public static ReelConfig Fist(Predicate<ReelConfig> match)
{
return Context.Fist(match);
}
public static ReelConfig Last(Predicate<ReelConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<ReelConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<ReelConfig> GetList()
{
return Context.GetList();
}
public static List<ReelConfig> GetList(Predicate<ReelConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class RingConfig
{
private static ConfigContext<RingConfig> _context;
private static ConfigContext<RingConfig> Context => _context ??= Configs.Table<RingConfig>();
public static RingConfig Get(int key)
{
return Context.Get(key);
}
public static RingConfig Get(Predicate<RingConfig> match)
{
return Context.Get(match);
}
public static RingConfig Fist()
{
return Context.Fist();
}
public static RingConfig Last()
{
return Context.Last();
}
public static RingConfig Fist(Predicate<RingConfig> match)
{
return Context.Fist(match);
}
public static RingConfig Last(Predicate<RingConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<RingConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<RingConfig> GetList()
{
return Context.GetList();
}
public static List<RingConfig> GetList(Predicate<RingConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class RodConfig
{
private static ConfigContext<RodConfig> _context;
private static ConfigContext<RodConfig> Context => _context ??= Configs.Table<RodConfig>();
public static RodConfig Get(int key)
{
return Context.Get(key);
}
public static RodConfig Get(Predicate<RodConfig> match)
{
return Context.Get(match);
}
public static RodConfig Fist()
{
return Context.Fist();
}
public static RodConfig Last()
{
return Context.Last();
}
public static RodConfig Fist(Predicate<RodConfig> match)
{
return Context.Fist(match);
}
public static RodConfig Last(Predicate<RodConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<RodConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<RodConfig> GetList()
{
return Context.GetList();
}
public static List<RodConfig> GetList(Predicate<RodConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class UnitConfig
{
private static ConfigContext<UnitConfig> _context;
private static ConfigContext<UnitConfig> Context => _context ??= Configs.Table<UnitConfig>();
public static UnitConfig Get(int key)
{
return Context.Get(key);
}
public static UnitConfig Get(Predicate<UnitConfig> match)
{
return Context.Get(match);
}
public static UnitConfig Fist()
{
return Context.Fist();
}
public static UnitConfig Last()
{
return Context.Last();
}
public static UnitConfig Fist(Predicate<UnitConfig> match)
{
return Context.Fist(match);
}
public static UnitConfig Last(Predicate<UnitConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<UnitConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<UnitConfig> GetList()
{
return Context.GetList();
}
public static List<UnitConfig> GetList(Predicate<UnitConfig> match)
{
return Context.GetList(match);
}
}
}

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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改**/
using System;
using System.Collections.Generic;
namespace NBF
{
[Serializable]
public partial class WeightConfig
{
private static ConfigContext<WeightConfig> _context;
private static ConfigContext<WeightConfig> Context => _context ??= Configs.Table<WeightConfig>();
public static WeightConfig Get(int key)
{
return Context.Get(key);
}
public static WeightConfig Get(Predicate<WeightConfig> match)
{
return Context.Get(match);
}
public static WeightConfig Fist()
{
return Context.Fist();
}
public static WeightConfig Last()
{
return Context.Last();
}
public static WeightConfig Fist(Predicate<WeightConfig> match)
{
return Context.Fist(match);
}
public static WeightConfig Last(Predicate<WeightConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<WeightConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<WeightConfig> GetList()
{
return Context.GetList();
}
public static List<WeightConfig> GetList(Predicate<WeightConfig> match)
{
return Context.GetList(match);
}
}
}

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