移除不用的脚本

This commit is contained in:
Bob.Song
2026-02-26 16:08:15 +08:00
parent 06e5d9ae1a
commit be43dbbf46
4999 changed files with 5034 additions and 845474 deletions

View File

@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEditor;
using UnityEditor.Build;
using UnityEngine;
namespace SRDebugger.Editor
@@ -16,8 +17,10 @@ namespace SRDebugger.Editor
{
foreach (BuildTargetGroup targetGroup in GetAllBuildTargetGroups())
{
var namedBuildTarget = NamedBuildTarget.FromBuildTargetGroup(targetGroup);
// Use hash set to remove duplicates.
List<string> defines = PlayerSettings.GetScriptingDefineSymbolsForGroup(targetGroup).Split(';').ToList();
List<string> defines = PlayerSettings.GetScriptingDefineSymbols(namedBuildTarget).Split(';').ToList();
bool alreadyExists = false;
@@ -38,7 +41,7 @@ namespace SRDebugger.Editor
defines.Add(define);
}
PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, string.Join(";", defines.ToArray()));
PlayerSettings.SetScriptingDefineSymbols(namedBuildTarget, string.Join(";", defines.ToArray()));
}
}
static void ForceRecompile()