移除不用的脚本
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=====================
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SRDebugger - (C) Stompy Robot LTD 2021
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SRDebugger - (C) Stompy Robot LTD 2026
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=====================
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Visit https://www.stompyrobot.uk/tools/srdebugger/documentation for more detailed documentation.
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@@ -10,8 +10,6 @@ Open StompyRobot/SRDebugger/Scenes/Sample.unity for a simple example scene.
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## Setup
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### Unity 2019 / 2020 / 2021 / 2022
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No setup is required. SRDebugger will automatically load at runtime unless disabled in settings.
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By default, the trigger to open the debug panel is attached to the top-left of the game view. Triple-tap there to open the panel. (This can be changed in the settings)
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# Change Log
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1.13.0
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** Minimum supported version is now 2022.3.62 **
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Thank you for using SRDebugger these past ten years!
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This update rolls up various features and bug fixes provided to users via email/forums, and fixes obsolete API usages.
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New:
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- Bug reporter now links to a privacy policy.
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- Can now add custom attributes to an option created via OptionDefinition.Create<T> (e.g. to customise category, number range).
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API changes:
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- IBugReportHandler now has IBugReporterHandler.PrivacyPolicyMessage and IBugReporterHandler.PrivacyPolicyUrl properties.
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- Console text filter can now be modified via SRDebug.Instance.ConsoleFilter.TextFilter.
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Fixes:
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- Removed usages of obsolete Unity APIs.
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- Cancelling an exit via Application.wantsToExit no longer breaks the debug panel.
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- Dragging to change option values is now more reliable.
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- Always use https to talk to bug report service so "insecure http connections in editor" setting is not required.
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- Improved reliability of SRDebugger when using "Enter Play Mode Settings".
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- Fixed an exception that occurred when adding system info to one of the existing categories via the API.
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- Improve performance when adding many options on the same frame.
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- Options in the editor window (Window -> SRDebugger -> SROptions Window) are now sorted the same as the options in the in-game debug panel.
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- Fixed compile error on iOS (1.13.1)
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1.12.1
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----------
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