保存进度

This commit is contained in:
2025-05-17 22:33:16 +08:00
parent d891e3f0ee
commit bc5b21da4f
10 changed files with 82 additions and 103 deletions

View File

@@ -3,15 +3,33 @@ using UnityEngine;
public class ArmTest : MonoBehaviour
{
public Vector3 target;
public Vector3 target = new Vector3(0, 0, 0);
public Transform targetTransform;
// public float Value;
private void Start()
{
target = transform.localEulerAngles;
// target = transform.localEulerAngles;
}
private void LateUpdate()
{
transform.localEulerAngles = target;
if (!targetTransform) return;
// transform.localEulerAngles = target;
targetTransform.localRotation *= Quaternion.Euler(target.x, target.y, target.z);
//我草拟吗。transform.localEulerAngle = target;
//wo shi da sha bi. ArmTest Monobehaviour
//我草拟大爷的。transofrm.localEulerAngles = target;
// void LateUpdate()
// {
// Transform shoulder = animator.GetBoneTransform(HumanBodyBones.RightUpperArm);
// if (shoulder != null)
// {
// // 局部旋转叠加例如绕Z轴微调
// shoulder.localRotation *= Quaternion.Euler(0, 0, shoulderOffsetAngle);
// }
// }
}
}