品质色块修改
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@@ -92,6 +92,8 @@ MeshRenderer:
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_SmallMeshCulling: 1
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m_ForceMeshLod: -1
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m_MeshLodSelectionBias: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@@ -113,6 +115,7 @@ MeshRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_GlobalIlluminationMeshLod: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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@@ -169,6 +172,18 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 3e885da772834bb289c2368be2f6eb5b, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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position: {x: -0.74, y: -0.66, z: 4}
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rotation: {x: -6, y: 22, z: 13}
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scale: {x: 20, y: 20, z: 20}
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canZoom: 1
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zoom: {x: 0, y: 0, z: 0}
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canPan: 1
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pan:
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serializedVersion: 2
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x: 0
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y: 0
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width: 0
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height: 0
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body: {fileID: 4915509543639191}
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stick: {fileID: 4174660967337735}
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topConnector: {fileID: 4227182832192582}
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@@ -181,10 +196,10 @@ Rigidbody:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1710279266571314}
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serializedVersion: 4
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serializedVersion: 5
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_LinearDamping: 0
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m_AngularDamping: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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