品质色块修改
This commit is contained in:
559
Assets/Resources/GameItemsPrefabs~/Floats/Snowman.prefab
Normal file
559
Assets/Resources/GameItemsPrefabs~/Floats/Snowman.prefab
Normal file
@@ -0,0 +1,559 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1174240209764876
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4013922341824952}
|
||||
- component: {fileID: 33305702565222445}
|
||||
- component: {fileID: 23926182207875305}
|
||||
m_Layer: 10
|
||||
m_Name: TreeToy_Snowman
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4013922341824952
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1174240209764876}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.00000008146034, y: 3.538961e-15, z: 0.000000043443976, w: 1}
|
||||
m_LocalPosition: {x: 0.028336108, y: -0.00000007837938, z: -0.018700866}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4487688923624170}
|
||||
m_LocalEulerAnglesHint: {x: 0.000009334668, y: 9.709745e-21, z: -0.000004978313}
|
||||
--- !u!33 &33305702565222445
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1174240209764876}
|
||||
m_Mesh: {fileID: 4300000, guid: ac900473eaab3244ba139f7fd0e4c0b7, type: 2}
|
||||
--- !u!23 &23926182207875305
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1174240209764876}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 5d2ad483c5da0db4b9454d05e12e3ae9, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1216025343026530
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4487688923624170}
|
||||
m_Layer: 10
|
||||
m_Name: balwan 1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4487688923624170
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1216025343026530}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.0011588484, y: -0.0232, z: -0.0003998764}
|
||||
m_LocalScale: {x: 0.05048656, y: 0.05048656, z: 0.05048656}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4013922341824952}
|
||||
- {fileID: 4762470342433874}
|
||||
- {fileID: 4286086934360355}
|
||||
m_Father: {fileID: 4476584364616621}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1321662172655991
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4476584364616621}
|
||||
m_Layer: 0
|
||||
m_Name: Scalling
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4476584364616621
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1321662172655991}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4487688923624170}
|
||||
m_Father: {fileID: 4895343054433551}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1596601304901796
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4762470342433874}
|
||||
- component: {fileID: 33995422452255066}
|
||||
- component: {fileID: 23065023870487629}
|
||||
m_Layer: 10
|
||||
m_Name: TreeToy_Snowman_Hat
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4762470342433874
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1596601304901796}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.00000008146034, y: 3.538961e-15, z: 0.000000043443976, w: 1}
|
||||
m_LocalPosition: {x: 0.028335981, y: 1.5077485, z: -0.01870056}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4487688923624170}
|
||||
m_LocalEulerAnglesHint: {x: 0.000009334668, y: 9.709745e-21, z: -0.000004978313}
|
||||
--- !u!33 &33995422452255066
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1596601304901796}
|
||||
m_Mesh: {fileID: 4300000, guid: 442678644cdade1489abb6b49f370fb6, type: 2}
|
||||
--- !u!23 &23065023870487629
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1596601304901796}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 865360d8b26f82740997c1c1e6e3b804, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1841416554022167
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4286086934360355}
|
||||
- component: {fileID: 33796050243736942}
|
||||
- component: {fileID: 23166239062903382}
|
||||
m_Layer: 10
|
||||
m_Name: Object001
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4286086934360355
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1841416554022167}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.56889445, y: -0.4291181, z: 0.46397513, w: 0.52625465}
|
||||
m_LocalPosition: {x: 1.782, y: -0.25, z: -1.545}
|
||||
m_LocalScale: {x: 19.807251, y: 19.807251, z: 19.807253}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4487688923624170}
|
||||
m_LocalEulerAnglesHint: {x: 94.437935, y: 78.39464, z: -0.026299858}
|
||||
--- !u!33 &33796050243736942
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1841416554022167}
|
||||
m_Mesh: {fileID: 4300000, guid: 5225e8a9a1de147429f94a81327af0ba, type: 2}
|
||||
--- !u!23 &23166239062903382
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1841416554022167}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: b7636296b68459d4193a475c8fdd6047, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1855263269407607
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4895343054433551}
|
||||
- component: {fileID: 54703909346957828}
|
||||
- component: {fileID: 65126375179401533}
|
||||
- component: {fileID: 153671709644667688}
|
||||
- component: {fileID: -5272452535463425032}
|
||||
- component: {fileID: -3698851088295607715}
|
||||
m_Layer: 10
|
||||
m_Name: Snowman
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4895343054433551
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1855263269407607}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4476584364616621}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
|
||||
--- !u!54 &54703909346957828
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1855263269407607}
|
||||
serializedVersion: 4
|
||||
m_Mass: 3
|
||||
m_Drag: 1
|
||||
m_AngularDrag: 1
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 1
|
||||
--- !u!65 &65126375179401533
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1855263269407607}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_Center: {x: 0, y: 0.15, z: 0}
|
||||
--- !u!153 &153671709644667688
|
||||
ConfigurableJoint:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1855263269407607}
|
||||
serializedVersion: 4
|
||||
m_ConnectedBody: {fileID: 0}
|
||||
m_ConnectedArticulationBody: {fileID: 0}
|
||||
m_Anchor: {x: 0, y: -0.0279, z: 0}
|
||||
m_Axis: {x: 0, y: 1, z: 0}
|
||||
m_AutoConfigureConnectedAnchor: 0
|
||||
m_ConnectedAnchor: {x: 0, y: 0, z: 0}
|
||||
m_SecondaryAxis: {x: 0, y: 1, z: 0}
|
||||
m_XMotion: 0
|
||||
m_YMotion: 0
|
||||
m_ZMotion: 0
|
||||
m_AngularXMotion: 2
|
||||
m_AngularYMotion: 2
|
||||
m_AngularZMotion: 2
|
||||
m_LinearLimitSpring:
|
||||
spring: 0
|
||||
damper: 0
|
||||
m_LinearLimit:
|
||||
limit: 0
|
||||
bounciness: 0
|
||||
contactDistance: 0
|
||||
m_AngularXLimitSpring:
|
||||
spring: 0
|
||||
damper: 0
|
||||
m_LowAngularXLimit:
|
||||
limit: 0
|
||||
bounciness: 0
|
||||
contactDistance: 0
|
||||
m_HighAngularXLimit:
|
||||
limit: 0
|
||||
bounciness: 0
|
||||
contactDistance: 0
|
||||
m_AngularYZLimitSpring:
|
||||
spring: 0
|
||||
damper: 0
|
||||
m_AngularYLimit:
|
||||
limit: 0
|
||||
bounciness: 0
|
||||
contactDistance: 0
|
||||
m_AngularZLimit:
|
||||
limit: 0
|
||||
bounciness: 0
|
||||
contactDistance: 0
|
||||
m_TargetPosition: {x: 0, y: 0, z: 0}
|
||||
m_TargetVelocity: {x: 0, y: 0, z: 0}
|
||||
m_XDrive:
|
||||
serializedVersion: 4
|
||||
positionSpring: 0
|
||||
positionDamper: 0
|
||||
maximumForce: 3.4028233e+38
|
||||
useAcceleration: 0
|
||||
m_YDrive:
|
||||
serializedVersion: 4
|
||||
positionSpring: 0
|
||||
positionDamper: 0
|
||||
maximumForce: 3.4028233e+38
|
||||
useAcceleration: 0
|
||||
m_ZDrive:
|
||||
serializedVersion: 4
|
||||
positionSpring: 0
|
||||
positionDamper: 0
|
||||
maximumForce: 3.4028233e+38
|
||||
useAcceleration: 0
|
||||
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
|
||||
m_RotationDriveMode: 0
|
||||
m_AngularXDrive:
|
||||
serializedVersion: 4
|
||||
positionSpring: 0
|
||||
positionDamper: 0
|
||||
maximumForce: 3.4028233e+38
|
||||
useAcceleration: 0
|
||||
m_AngularYZDrive:
|
||||
serializedVersion: 4
|
||||
positionSpring: 0
|
||||
positionDamper: 0
|
||||
maximumForce: 3.4028233e+38
|
||||
useAcceleration: 0
|
||||
m_SlerpDrive:
|
||||
serializedVersion: 4
|
||||
positionSpring: 0
|
||||
positionDamper: 0
|
||||
maximumForce: 3.4028233e+38
|
||||
useAcceleration: 0
|
||||
m_ProjectionMode: 0
|
||||
m_ProjectionDistance: 0.1
|
||||
m_ProjectionAngle: 180
|
||||
m_ConfiguredInWorldSpace: 0
|
||||
m_SwapBodies: 0
|
||||
m_BreakForce: Infinity
|
||||
m_BreakTorque: Infinity
|
||||
m_EnableCollision: 0
|
||||
m_EnablePreprocessing: 1
|
||||
m_MassScale: 1
|
||||
m_ConnectedMassScale: 1
|
||||
--- !u!114 &-5272452535463425032
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1855263269407607}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe65a4c7c8124d9eaaee85e579b4d341, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
rigidbody: {fileID: 0}
|
||||
waterDisplacement: {fileID: 0}
|
||||
currentRod: {fileID: 0}
|
||||
currentFloatDeepth: 0.2
|
||||
floatDisplacement: 0
|
||||
scallingObject: {fileID: 4476584364616621}
|
||||
--- !u!114 &-3698851088295607715
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1855263269407607}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5109f1ab72f9463b892a49f6f309a485, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
moveCharacteristic: 0
|
||||
objectDisplacement: 2
|
||||
waterDrag: 3
|
||||
waterMass: 3
|
||||
outwaterMass: 6
|
||||
isInWater: 0
|
||||
resetVelocityEnterToWater: 1
|
||||
isFreeze: 0
|
||||
useSplashes: 1
|
||||
useSplashesOnlyInThrow: 0
|
||||
useWaterCurrent: 1
|
||||
rigidbody: {fileID: 0}
|
||||
collider: {fileID: 0}
|
||||
waterHeightPosition: 0
|
||||
depth: 0
|
||||
fishListCreated: []
|
||||
Reference in New Issue
Block a user