修改鱼线相关逻辑

This commit is contained in:
2026-04-12 21:17:29 +08:00
parent 8fbb21a66c
commit b83dfd47b1
15 changed files with 1446 additions and 1389 deletions

View File

@@ -42,7 +42,7 @@ Rigidbody:
m_GameObject: {fileID: 2696931885206049402}
serializedVersion: 5
m_Mass: 1
m_LinearDamping: 0
m_LinearDamping: 1
m_AngularDamping: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
@@ -238,7 +238,7 @@ Rigidbody:
m_GameObject: {fileID: 5252216124238432432}
serializedVersion: 5
m_Mass: 1
m_LinearDamping: 0
m_LinearDamping: 1
m_AngularDamping: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
@@ -407,6 +407,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: dcd0fd8d96f994444b2d8663af6b915d, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::NBF.FishingLineSolver
ConfigId: 0
LineType: 0
anchorTransform: {fileID: 0}
logicalNodes:
- {fileID: 5572865435543895569}
@@ -482,7 +484,7 @@ LineRenderer:
m_Curve:
- serializedVersion: 3
time: 0
value: 0.01
value: 0.002
inSlope: 0
outSlope: 0
tangentMode: 0