提交修改
This commit is contained in:
29
Assets/Scripts/UI/Common/Items/ItemsItem.Designer.cs
generated
Normal file
29
Assets/Scripts/UI/Common/Items/ItemsItem.Designer.cs
generated
Normal file
@@ -0,0 +1,29 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class ItemsItem
|
||||
{
|
||||
public const string URL = "ui://6hgkvlaujd2r18g";
|
||||
|
||||
public GImage back_full;
|
||||
public GImage glow;
|
||||
public GImage stroke;
|
||||
|
||||
public override void ConstructFromXML(XML xml)
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
back_full = (GImage)GetChild("back_full");
|
||||
glow = (GImage)GetChild("glow");
|
||||
stroke = (GImage)GetChild("stroke");
|
||||
OnInited();
|
||||
UILanguage.TrySetComponentLanguage(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0328b2d0c17182c4ab99e0e6c7b04423
|
||||
15
Assets/Scripts/UI/Common/Items/ItemsItem.cs
Normal file
15
Assets/Scripts/UI/Common/Items/ItemsItem.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
|
||||
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class ItemsItem : GLabel
|
||||
{
|
||||
private void OnInited()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Common/Items/ItemsItem.cs.meta
Normal file
2
Assets/Scripts/UI/Common/Items/ItemsItem.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f9aceae6799cd9242a006fad657cdddf
|
||||
25
Assets/Scripts/UI/Common/Items/RewardItem.Designer.cs
generated
Normal file
25
Assets/Scripts/UI/Common/Items/RewardItem.Designer.cs
generated
Normal file
@@ -0,0 +1,25 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class RewardItem
|
||||
{
|
||||
public const string URL = "ui://6hgkvlaujd2r18h";
|
||||
|
||||
public ItemsItem Item;
|
||||
|
||||
public override void ConstructFromXML(XML xml)
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
Item = (ItemsItem)GetChild("Item");
|
||||
OnInited();
|
||||
UILanguage.TrySetComponentLanguage(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 15bf59a176b3ab24caa4ae41536997e5
|
||||
15
Assets/Scripts/UI/Common/Items/RewardItem.cs
Normal file
15
Assets/Scripts/UI/Common/Items/RewardItem.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
|
||||
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
using NBC;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
public partial class RewardItem : GLabel
|
||||
{
|
||||
private void OnInited()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/UI/Common/Items/RewardItem.cs.meta
Normal file
2
Assets/Scripts/UI/Common/Items/RewardItem.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 40c21b8e0c7fb9542b41ed43b816bb50
|
||||
Reference in New Issue
Block a user