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@@ -77,6 +77,12 @@ namespace NBF
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await UnUseItem();
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}
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var itemConfig = Game.Tables.TbItem.Get(configId);
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var Rod = itemConfig.InstantiateAndComponent<FRod>(Map.Instance.GearsNode, Vector3.zero,
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Quaternion.identity);
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await Rod.Init(this, configId, bindItems);
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HandItem = Rod;
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// ModelAsset.PlayerAnimator.OnUseItem(itemView);
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// if (currItem == null)
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