修改水
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@@ -0,0 +1,60 @@
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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEditor.SceneManagement;
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using UnityEngine;
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namespace WaveHarmonic.Crest.Editor
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{
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#if !CREST_DEBUG
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[AddComponentMenu("")]
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#endif
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sealed class RenderPipelineTerrainPatcher : RenderPipelinePatcher
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{
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[SerializeField, HideInInspector]
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#pragma warning disable 414
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int _Version = 0;
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#pragma warning restore 414
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[SerializeField]
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Material _Material;
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[SerializeField]
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Material _MaterialHDRP;
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[SerializeField]
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Material _MaterialURP;
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#if UNITY_EDITOR
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protected override void OnEnable()
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{
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base.OnEnable();
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OnActiveRenderPipelineTypeChanged();
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}
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protected override void OnActiveRenderPipelineTypeChanged()
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{
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if (PrefabStageUtility.GetCurrentPrefabStage() != null)
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{
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return;
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}
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if (!isActiveAndEnabled)
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{
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return;
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}
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foreach (var terrain in GetComponentsInChildren<Terrain>())
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{
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terrain.materialTemplate = RenderPipelineHelper.RenderPipeline switch
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{
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RenderPipeline.Legacy => _Material,
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RenderPipeline.Universal => _MaterialURP,
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RenderPipeline.HighDefinition => _MaterialHDRP,
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_ => throw new System.NotImplementedException(),
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};
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}
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}
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#endif
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}
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}
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