修改水
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@@ -1,7 +1,5 @@
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using System;
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using NBF;
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using NBF;
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using Obi;
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using Unity.VisualScripting;
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using UnityEngine;
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public class FLineHandler : MonoBehaviour
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@@ -16,6 +14,8 @@ public class FLineHandler : MonoBehaviour
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public LineType lineType = LineType.TwoSegment;
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// public ObiParticleAttachment startParticleAttachment;
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public ObiRope obiRopeSegment_1;
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public ObiRope obiRopeSegment_2;
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@@ -53,6 +53,9 @@ public class FLineHandler : MonoBehaviour
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private Transform waterPlane;
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public LineRenderer LineRenderer1;
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public LineRenderer LineRenderer2;
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// public float ropeToHookDistance;
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void Start()
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@@ -152,6 +155,7 @@ public class FLineHandler : MonoBehaviour
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// LineConnector_1.minDistance = LineConnector_1.maxDistance;
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}
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public void SetSegmentTwoLenght(float lenght)
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{
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