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@@ -1,16 +0,0 @@
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using UnityEngine;
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using System.Collections;
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using System;
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namespace Obi
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{
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[Serializable]
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public class ObiPinholeConstraintsData : ObiConstraints<ObiPinholeConstraintsBatch>
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{
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public override ObiPinholeConstraintsBatch CreateBatch(ObiPinholeConstraintsBatch source = null)
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{
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return new ObiPinholeConstraintsBatch();
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}
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}
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}
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