修改水

This commit is contained in:
2026-01-01 22:00:33 +08:00
parent 040a222bd6
commit 9ceffccd39
1800 changed files with 103929 additions and 139495 deletions

View File

@@ -1,23 +1,15 @@
using UnityEngine;
using UnityEngine;
using System;
namespace Obi
{
public class NullSolverImpl : ISolverImpl
{
public uint activeFoamParticleCount { private set; get; }
public void Destroy()
{
}
public void PushData()
{
}
public void RequestReadback()
{
}
public void InitializeFrame(Vector4 translation, Vector4 scale, Quaternion rotation)
{
}
@@ -26,24 +18,21 @@ namespace Obi
{
}
public IObiJobHandle ApplyFrame(float worldLinearInertiaScale, float worldAngularInertiaScale, float deltaTime)
public void ApplyFrame(float worldLinearInertiaScale, float worldAngularInertiaScale, float deltaTime)
{
return null;
}
public IObiJobHandle ApplyForceZones(ObiNativeForceZoneList zones, ObiNativeAffineTransformList transforms)
public int GetDeformableTriangleCount()
{
return null;
return 0;
}
public void SetDeformableTriangles(ObiNativeIntList indices, ObiNativeVector2List uvs)
public void SetDeformableTriangles(int[] indices, int num, int destOffset)
{
}
public void SetDeformableEdges(ObiNativeIntList indices)
public int RemoveDeformableTriangles(int num, int sourceOffset)
{
return 0;
}
public void SetSimplices(ObiNativeIntList simplices, SimplexCounts counts)
@@ -54,11 +43,6 @@ namespace Obi
{
}
public void MaxFoamParticleCountChanged(ObiSolver solver)
{
}
public void SetRigidbodyArrays(ObiSolver solver)
{
}
@@ -67,6 +51,10 @@ namespace Obi
{
}
public void ResetForces()
{
}
public void GetBounds(ref Vector3 min, ref Vector3 max)
{
}
@@ -80,6 +68,14 @@ namespace Obi
return 0;
}
public void GetCollisionContacts(Oni.Contact[] contacts, int count)
{
}
public void GetParticleCollisionContacts(Oni.Contact[] contacts, int count)
{
}
public void SetConstraintGroupParameters(Oni.ConstraintType type, ref Oni.ConstraintParameters parameters)
{
}
@@ -93,29 +89,22 @@ namespace Obi
{
}
public void FinishSimulation()
{
}
public IObiJobHandle UpdateBounds(IObiJobHandle inputDeps, float stepTime)
public IObiJobHandle CollisionDetection(float stepTime)
{
return null;
}
public IObiJobHandle CollisionDetection(IObiJobHandle inputDeps, float stepTime)
public IObiJobHandle Substep(float stepTime, float substepTime, int index)
{
return null;
}
public IObiJobHandle Substep(IObiJobHandle inputDeps, float stepTime, float substepTime, int index, float timeLeft)
public void ApplyInterpolation(ObiNativeVector4List startPositions, ObiNativeQuaternionList startOrientations, float stepTime, float unsimulatedTime)
{
return null;
}
public IObiJobHandle ApplyInterpolation(IObiJobHandle inputDeps, ObiNativeVector4List startPositions, ObiNativeQuaternionList startOrientations, float stepTime, float unsimulatedTime)
public void InterpolateDiffuseProperties(ObiNativeVector4List properties, ObiNativeVector4List diffusePositions, ObiNativeVector4List diffuseProperties, ObiNativeIntList neighbourCount, int diffuseCount)
{
return null;
}
public int GetParticleGridSize()
@@ -130,5 +119,10 @@ namespace Obi
public void SpatialQuery(ObiNativeQueryShapeList shapes, ObiNativeAffineTransformList transforms, ObiNativeQueryResultList results)
{
}
public void ReleaseJobHandles()
{
}
}
}