修改水

This commit is contained in:
2026-01-01 22:00:33 +08:00
parent 040a222bd6
commit 9ceffccd39
1800 changed files with 103929 additions and 139495 deletions

View File

@@ -2,43 +2,40 @@
using System.Collections.Generic;
using UnityEngine;
namespace Obi.Samples
public class Wrappable : MonoBehaviour
{
public class Wrappable : MonoBehaviour
{
private bool wrapped = false;
public Color normalColor = new Color(0.2f, 0.2f, 0.8f);
public Color wrappedColor = new Color(0.9f, 0.9f, 0.2f);
private bool wrapped = false;
public Color normalColor = new Color(0.2f,0.2f,0.8f);
public Color wrappedColor = new Color(0.9f, 0.9f, 0.2f);
Material localMaterial;
Material localMaterial;
public void Awake()
{
localMaterial = GetComponent<MeshRenderer>().material;
}
public void Awake()
{
localMaterial = GetComponent<MeshRenderer>().material;
}
public void OnDestroy()
{
Destroy(localMaterial);
}
public void OnDestroy()
{
Destroy(localMaterial);
}
public void Reset()
{
wrapped = false;
localMaterial.color = normalColor;
}
public void Reset()
{
wrapped = false;
localMaterial.color = normalColor;
}
public void SetWrapped()
{
wrapped = true;
localMaterial.color = wrappedColor;
}
public void SetWrapped()
{
wrapped = true;
localMaterial.color = wrappedColor;
}
public bool IsWrapped()
{
return wrapped;
}
public bool IsWrapped()
{
return wrapped;
}
}
}