修改水
This commit is contained in:
@@ -1,25 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obi.Samples
|
||||
{
|
||||
[RequireComponent(typeof(LineRenderer))]
|
||||
public class RenderLineBetweenTransforms : MonoBehaviour
|
||||
{
|
||||
public Transform transformA;
|
||||
public Transform transformB;
|
||||
LineRenderer line;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
line = GetComponent<LineRenderer>();
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (transformA != null && transformB != null)
|
||||
line.SetPositions(new Vector3[] { transformA.position, transformB.position });
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user