修改水
This commit is contained in:
28
Assets/Obi/Resources/ObiMaterials/ObiUtils.cginc
Normal file
28
Assets/Obi/Resources/ObiMaterials/ObiUtils.cginc
Normal file
@@ -0,0 +1,28 @@
|
||||
#ifndef OBIUTILS_INCLUDED
|
||||
#define OBIUTILS_INCLUDED
|
||||
|
||||
float4x4 _Camera_to_World;
|
||||
|
||||
// abstract texture declaration/sampling over built-in and SRPs:
|
||||
#ifndef TEXTURE2D
|
||||
#define TEXTURE2D(name) sampler2D name
|
||||
#endif
|
||||
|
||||
#ifndef TEXTURE2D_HALF
|
||||
#define TEXTURE2D_HALF(name) sampler2D_half name
|
||||
#endif
|
||||
|
||||
#ifndef TEXTURE2D_FLOAT
|
||||
#define TEXTURE2D_FLOAT(name) sampler2D_float name
|
||||
#endif
|
||||
|
||||
#ifndef SAMPLE_TEXTURE2D
|
||||
#define SAMPLE_TEXTURE2D(textureName, samplerName, coord2) tex2D(textureName,coord2)
|
||||
#endif
|
||||
|
||||
#ifndef SAMPLER
|
||||
#define SAMPLER(samplerName)
|
||||
#endif
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user